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Adventure number twelve is an ancient mine that one yielded a strange and magical pigment, but is now used by a tribe of beastly goblins as a tomb for their sorcerous leaders. Over the centuries, the spirits of their necromancers have accumulated into a potent ancestral host, who have bequeathed a weird and transformative power upon their successor.. Visit the blog to download the adventure! http://blog.trilemma.com/2014/10/the-necromancers-wish.html

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The Necromancers' Wish

Here's adventure number twelve, The Necomancers' Wish! An ancient mine that one yielded a strange and magical pigment, now used by a tribe of beastly goblins as a tomb for their necomancer-lords. Over the centuries, the spirits interred there have accumulated into a potent ancestral host, who have bequeathed a weird and transformative power upon their successor..

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