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I redrew her three times, no kidding. _(:3JL)_

Install drop it into the "mods" folder. (/Steam/steamapps/common/DarkestDungeon/mods)Toggle in game mods list. If mods not working can try toggle again or drag mod to the top of the list.

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Comments

Yeppi

Ok... Take my money...

crysis94

Getting closer to "DD1 Hazu Edition"

MoonShore

I've been reorganising my mod folder to get 1 giant Hazu Megamod, it's pretty neat lol I should be able to spawn a decent loading screen randomiser that do not entirely screw up the game balance and work consistently in the upcoming months. Could serve as a basis to do something cool with the WIP stress relief doodles if Hazu decides to finish them.

crysis94

I got all Hazu content in 2 folders - NSFW_CharacterHeader & all the rest SFW. I was also thinking about loading screens, but for now I'm waiting.

MoonShore

I mean, if you want a quick, basic Wallpaper mod, there's all the tools to do it easely : I already have the Heroic art of all Hazu skin with a region based background, really easy and fast to achieve and looks great. You can even pick the 9-10 presentation pictures Hazu already made for his last posts on Nexus mod for even less work to do. Problem is that it locks 1 loading screen per region. Not really dynamic and kinda boring. Introducing a system that randomly chose a loading screen in a pool every time you launch a dungeon is actually very much possible - through the introduction of additional encounter mashes, wich can call a loading screen if they've been rolled during the dungeon generation ( function introduced in DD with the Crimson Court DLC ). Actually done before, but with very mixed results when it comes to reliability, even odds of having a specific loading screen spawn in and game balance because of all the additional mashes. So, welp, found a way to make the loading screens odds even, found ways to keep the game difficulty balance pretty much unchanged and now... Well, now I'm several spreadsheet of stats in to estimate the impact on encounter diversity ( especially for short dungeons ) and find ways to minimize it the most, with data to back that up. .... I don't know why I am doing that to myself.

KEVIN

I'm not sure how open you are to receiving suggestions before you're working on skins, but I saw a comment that someone was looking forward to Shieldbreaker and my thoughts went to the one made in the version of the Spirit Lancer (You can find it quite easily on the workshop). I figured you would make it a simple remake of the original skin (dark haired young woman with a spear), but if you're feeling like branching out a bit, I would love to see your version of it; it's my favorite mod and seeing it your artstyle would be amazing. I hope you have fun making the girl at arms.

Rainni

Amazing work!