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As stated in a previous post gloop is being reworked, I didn't like the direction it was going. This new Gloop will be more action focused similar to old school god of war. Currently right now I'm working on Gloops move set and QTE's and some other systems to get you guys a somewhat playable build. Which would be a fight with a enemy and QTE. This version of the game will be more focused with more set areas a characters. 

Sample of some details in the Design Doc 

Area/Level list 

  • Kingdom forest
  • Kingdom streets
  • Castle dungeon 
  • Castle halls
  • Throne 

Enemies Character list 

  • Final boss Cali Agamir witch 
  • First Boss Second General Riss 
  • Second boss Big Boria 
  • Goblin
  • heavy goblin 
  • Spitter goblin 
  • Barbarina 
  • Strong barbarina  
  • Shield Barbarina  
  • Orka  
  • Strong Orka 
  • Daemoness 


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Previews only

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