Threaded Mode May 2025 Update (Patreon)
Content
Greetings Everyone,
As mentioned in the previous update, I will be moving servers soon. Most of the old server has been backed up on the new server, but I have not started up services on the new server. I plan on doing that this evening (Sunday May 4th, Eastern US time.)
FBS Fundraising
This is the last month that FBS fundraising is paused. Fundraising will resume sometime between June 1st and June 3rd. The plan is to raise funds until we reach the next Milestone goals and then pause the FBS until next year.
GearCity: 2nd Gear
I will resume working on 2nd Gear in June. Please submit any bugs you have and try to include save games. (Zipping them and uploading them to our forums is preferred.) Save games save me time, even if the issue is something that you can see with only a little bit of gameplay. It allows me to see the exact problem you're having without any chance of me not seeing it.
AeroMogul
Since the last update, I completed moving the multiplayer creation UI in the Main Menu from the Multiplayer panels to the Start a New Game panels. As mentioned before, player creation was moved from the Main Menu to the World Map. I also finalized the creation of the "admin" player when starting a Direct LAN Multiplayer game and fixed up some issues with assigning who is who.
All the work over the last month on the multiplayer, local player accounts, and character creation was solely to work on the save game loading system. I have begun converting the local load system to the .zip files. I'm also in the process of overhauling the UI and allowing for the loading of older backups of the same save. I expect this to finish soon. Most of the complex stuff is done on the server side, and most of the UI is already there on the client side.
After that, I will add the load system to the World Map. Only the admin user can load games in a Direct LAN multiplayer mode. (Thus all the work on MP and Player Accounts.)
Once I complete the work on the load game stuff, I have a couple of bugs to work on on the save name side. Then I will work on cleaning up some bugs in the settings system.
Sadly, it looks like I'll be about 3 months behind from where I wanted to be when the FBS resumes. But we're getting there.
Until next time!