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  • dodgeback.hkx

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The animation of monster hunter's long sword is used to replace tkdodge's rear avoidance. In the future, I will upload a complete set of long sword animation, including other attack animation

This animation is different from the previous TK animation. I use AMR to accurately locate your moving distance, rather than allowing the TK system to specify the displacement distance

At the same time, with hit, you can step back and attack the enemy



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