Hazelnut Latte v0.16.2 Progress Report 1 (Patreon)
Content
Hello everyone! v0.16.1 comes out tomorrow, but we wanted to drop our Monday progress report and let everyone know the plan for v0.16.2!
We haven't done any coding, and we won't be for a while. Lotus and I will focus on releasing the demo on October 19th.
Let's first look at Animation. v0.16.2 has no lewd scene. While we would like every update to include a lewd scene, it doesn't always make sense narratively. We also have a lot of other things happening in this episode, and honestly, a lewd scene would not make sense. You'll understand when you play it.
We do, however, have a lot of sprites to add! One character sprite is already done and animated. Koth is now going back and touching up Jamie and Hazel to match our new sprite animation style. Once he is done, we'll assess whether we want to animate these other 2 characters.
All scene backgrounds and special moments are illustrated! 5 Backgrounds and 12 CGs is a lot! But we have a very critical scene, and we go to a lot of places.
As you may have noticed, we have a new bar: Moments Backgrounds. Most of the CGs were drawn before we had backgrounds, so they were done without them. Now that we have the backgrounds, we need to go back and add them to those scenes.
As for music, we want 2 new tracks for this update. They will not be done in time, as I have not had a chance to touch base with our composer. I forgot about it when I had to take that personal time off.
Overall, we are moving at a good pace for the episode! We're so close to finishing the CGs and Lewd illustrations. Backgrounds are also not far behind. Once Kikii finishes the backgrounds, we want to work on some UI.
What's the plan for the Demo?
After v0.16.1 is out, and barring any crazy game-breaking bugs, I'll do one huge sweep of Episode 1's script.
Then I want to redo some gallery unlocks. You'll see what I mean when you play v0.16.1, but I redid how the concept art unlocks are presented in the new unlocks. I hope this makes the user experience more enjoyable and saves memory.
Once again, we urge players to replay Episode 1 and let us know if anything is broken or needs improvement! This demo has the chance to put a lot of eyes on the game, so we want it to be perfect.
Wrap Up
That is the plan for the next update! But first, I need to get back to working on v0.16.1. I'll make another post later showing off the v0.16.1 changelog.
Thanks for all your amazing support, and stay Rad!