Oh So Hero! Dev Preview #49 (Patreon)
Content
This development preview will give you a look into new features coming to Oh So Hero! 💎
The game's two directors, Ket & Red, comprise the programming and art/animation sides, respectively.
Here are their updates!
Ket's Update:
Hi everyone! We hope you are doing well~
Happy Daku Day! I'll be making a proper post about this celebration next. But first, I want to share a development preview from Red and myself.
Localization is now complete for several languages, and we're currently doing testing/QA on these right now. Next month, you'll be able to play Oh So Hero! Act 1 in LatAm Spanish, Brazilian Portuguese, German, Italian, Chinese, Japanese, Russian, Swedish, and Finnish! We plan to have French and possibly other languages arriving later this year. I've already provided another update about localization recently, so go read that if you have a moment.
This is what the upcoming Act 1 build release schedule is currently looking like:
v1.13 - release on Aug 15th - first public localization release
v1.14 - release on Oct 15th - remaining loc; prep for demo version
v1.15 - release on Dec 15th - final Act 1 build including free demo for all platforms
Of course, we're still making progress on Act 2 in the meantime, as well as working towards our goal of releasing the first Act 2 development build for patrons before the end of the year. Where it fits in the timeline depends on when we have the first playable content ready to go, because it requires at least one new environment and/or one new enemy character. And to make sure it meshes together well, all of this needs to be developed in parallel. It took quite a while before we could release our first public demo for the first act (Pre Edition), so this is a similar case. Thank you for your patience and support~
[Oh So Hero! DEVELOPMENT PROGRESS]
Previously Completed:
New Development Roadmap (Act 2 & beyond)
Recently Completed:
Upgraded Shaders
Prepped For Next Build (v1.13):
Localization into 10 languages (including both Simplified & Traditional Chinese)
Work In Progress (Act 1):
Localization into 3 languages (EU Spanish, French, possibly Korean and more)
Additional Fixes (Act 1)
Upcoming Priorities:
Quest System (Act 2)
More Act 2 Features
That’s all for now. Thanks and see you next time~ =}
Red's Update:
Hello everyone, I hope you're all doing well. I am quite unsatisfied with the progress I've personally made this month and am doing everything I can to speed things up. A couple of hurdles have held me back but I want to drip feed updates more frequently.
Here is a bite size preview of some of the assets in the works. We're going to be showing off the Lood City Rooftops soon and one of the blockers is this gunship daku enemy. It will have a simple up and down pattern with straight energy shots Joe needs to dodge.
Here are some extra wip lewds:
Apologies for the short preview but expect more soon...
Take care of yourselves, everyone!
Oh So Hero! Important Links:
OSH FAQ - answers to frequently asked questions
OSH Game - download game builds and see bonus art
OSH Steam - buy Oh So Hero! Act 1 on Steam (enable adult content)
OSH itch io - buy Oh So Hero! Act 1 on itch dot io
OSH Comic - official comic by ThatPuggy on SubscribeStar
OSH Store - buy merch - pins, pillows, and plushies
OSH OST - music from the original soundtrack
Credits & Perks - get an in-game credit or Discord perk
Art Packs - extra art not in the game! (mirror)
Bonus Art - additional artwork and animations
Dev Previews - more previews, news, and art
Changelog - read what's new in Oh So Hero!
Patreon FAQ - help for Patreon and Discord
Oh So Soaked! - side comic by ThatPuggy
🐸 Cheers, Ribbit~