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Frog Fornicators, while we get the next update ready, we feel it's a good time for you to share more of your ideas for making Oh So Hero even better! Of course, aside from new features and fixes for the game, you can also include ideas for Patreon rewards/goals, art, goods, Discord perks, etc. Anything that can make you happier, we want to hear it!

To help us keep things organized, please leave a single comment (or comment thread) with up to three ideas in the following format:

1. My most important idea

2. My second idea

3. My third idea 

Please keep it short! Patreon eats long comments and we don't want your ideas getting cut off. Feel free to edit your comment if you need to though (keyboard users can press Shift+Enter to add line breaks).

We'll be reviewing all these ideas next weekend, and may add some to our upcoming poll for new features in Oh So Hero! Thank you so much for your support and love! <3 Ribbit~

P.S. No need to list Bull Minotaur Enemy, as it will be coming in a future update!

Comments

Everett Telos Gale

1) A musclegut pangolin NPC who wears only a chef hat and an apron. He has a thick Swedish accent, a more himbo type of personality in terms of smarts and common sense, and owns his own bustling restaurant that could serve to give Joe some form of temporary HP, SP and/or stat buffs when dining there. He first appears as a non-savable distressed NPC whose entire top half of his body is buried in the Sheo Islands Beach's sand. Possibly while having his pleasure spots (i.e. tailhole, balls, and uncut cock) molested by one or two Daku. 2) A female dragon knight (either a hostile NPC or mini-boss) who you must gender bend into a DILF in order to get past one part of an area in the game. Alternatively, it could be an NPC that was cursed into a female and Joe must find an item that'll allow her to return to normal before you get to mingle with them. 3) Extended/revised animations (but mostly for the sexual ones) for either Daku, Amaru, Lono'e, or even one at a time.

Ducktape Lizard INC

1. Like Poison perhaps an enemy would insert a vibrator/cockring and you have to do filps and tricks kinda deal like getting to a save point to get it out otherwise it fills your lust. 2. Cock shaped food healing items... in general, like a banana in the Jungle, Popsicle on the beach, Hotdog/... sausage in the city 3. Chinatown/lil' tokyo perhaps in the city to get some Draggies as enemies

Drake Ark

1. Snake enemy, constrictor perhaps for coil fun times. Or maybe a viper with lust increasing poison attack. 2. Farmland zone full of Bovines, Goats and all other farm bois. 3. Maybe a flutter like ability with those cute wings.

Faux Furry

Group assault for Joe on the receiving end and multi-finishers for certain combinations of enemy types for when Joe is on the giving end after stunning more than one enemy at a time.

Sapphire

1. big dragon enemy 2. split roast animation for the main character 3. a brother or a gym or a prison (where you can talk to npc's or get buffed a lil if that ever comes, prison as a gallery idea)

Itz_Ryluu

1. Status effects, confusion (reverses controls), paralysis(stunned), poison(temporary health loss), lust(lust fills slowly, speed(slows Joe down) effects. 2. A charge attack, be it a punch or a kick, an air attack other than ground pound. 3. My third idea, tentacle traps, or traps that can momentarily set you up for a lust attack

Cyrus Enygma

1: enemies reacting to Joe when he’s put into a submissive position ex. Jacking off 2: Different Lust Max masturbation scenes ex. Self fingering 3: Ghost hand enemy

-.mental.-

1. I would love so see an avian npc in game or mabye little otter people.

Soman

1: more feral-like dongs (ie: knotted cock)

James33333

1. A bulky Bully Dom enemy that wants to turn Joe into his Nerd Bitch by giving Joe wicked wedgies and cruel noogies. 2. A Fat Trucker Daddy themed enemy that wants to brainwash Joe into his ride along Twink with forced ass rimming and pit huffing. 3. A Biker leather Master themed enemy that wants to take Joe and make him into his pet gimp with rough, boot jobs and ass whippings.

Ziggy Zackary

1): Larger Enemy ( Frog ) Retweaks I managed to have another go at the most recent build and found one problem was fighting the frog enemy in the game. Due to how fast they attempt to grab Joe while close, it can be difficult to properly run up and attack without being pinned. Not to mention not flinching from attacks and immune to stuns ( 3rd hit of combo ) which means pulling the full combo puts you at risk. The only option to properly fighting them is to power slide which deals damage, gets past their grab attempt, and can easily knock them down.I feel a great way to rebalance the frog is to have the window of attack be longer which in turn allows for a hit and run style. Furthermore, allowing the third hit of the combo to flinch the frog would encourage using flinches to interrupt their moves. Their strength, being such a large enemy, is that they don’t enter hitstun from regular attacks. The simplest way to defeat them would be finding an opening and performing a combo to stop their current attack and continue attacking. Powersliding back and forth could still work, but could be something the player might have to figure out on their own. Big enemies in games often work as they’re slow powerhouses that rely on heavy hitting attacks or their amazing defense. If a big enemy became faster, while also keeping their previous qualities, it would be harder to attack them. 2): Enemy Reactions to Pins A few people have already suggested the idea of Joe getting pinned by multiple enemies at once before, but I think it would be interesting if enemies that can’t join the pin go through their own animations as they watch the show unfold. This would prevent enemies that can't do anything from trying to attack what isn't there. The easiest option would make the enemy go through the first phase of their lust overload animation 3): Lust Interactions Something I think would be interesting is if enemies could bump Joe out of their own pin animation as it’s a risky move that restores HP and SP while reducing lust. However, they won’t bump Joe out of it if they have a bit of Lust to them. For example: An Amaru has already been hit by one of Joe’s tease attacks and has a bit of lust. If Joe attempts to pin a knocked down foe, rather than attempting to bump them out, they would watch while enjoying themselves. A fun way to have lust cause different things for both player and enemy alike.

Sapphire

my finger slipped :P

King Sombra

I'll try keep it short this time! ^^ 1) Knock-out sex! A custom animation for a sexual scene when the enemy or Joe himself have 0 HP. What it should look like? Well, I believe, the best source of inspiration would be the knock-down sexual sceen between Joe and that green alien with the biggest shaft in the game. 2) Custom animation for sexual defeat. When the enemy gets defeated by the seduction, their defeat animation afterwards shouldn't copy the one by which they would desappear after getting defeated by a knock-out. Having them laying in the pool of their own seed or sitting there covered in the mixed seed of them and Joe... There's a lot of room for creativity~! 3) Prioritize Hypno-Orb. Please! :3 ON THE SIDE NOTE, the current Gatis' knock-down sexual scene animation could use a simple yet really hot addition - a pool of seed spreading underneath the big croc after the scene reaches it's climax~!

Everett Telos Gale

Unfortunately Hypno Orb is now a no go due to Patreon's policy.

Polloquin

1) I just have one idea. What about a enemy that is a Power bottom in the game? It would be interesting to see that in the game.

-.mental.-

An interaction between brask and joe??? May i recomend a receving oral scene. Also an idea. What about worshiping scenes. For future pet npcs or regular enemys that include sniffing genitals and other stuff.

Everett Telos Gale

Maybe you should just add the latter two ideas to your first one Collier, you can edit your comments after all.

King Sombra

Alright. So, it turns out, due to some VERY PECULIAR Patreon policy, the thing I was looking for THE MOST in the game will have to be cancelled. Though I cannot blame the Full Frontal Frog team for this, it is too much of a letdown for me. I will NOT be able to get over it. Thus, I shall revoke my patronage and am no longer going to be a part of this. Let's just say... I am an extreme case of an unsatisfied customer. This is it. Goodbye.

King Sombra

Just one last question. Are erotic hypnosis and a direct mind control the same thing in the eyes of that pathetic policy?

Forsyte

1-A robotic area. With enemies that'd fit. Aliens and tech go well together, right? 2-Enemy variety-recolors Not necessarily new enemies. Just recolor them later and make them tougher. Could work to make the game tougher later on. 3-Credits could include a small icon of the patron's choosing, perhaps.

badfurday

1. Since the orb can no longer be implemented I suggest we instead implement stripping attack of some kind. Where if successful the enemy is stripped of their clothes but if it fails joe is stripped of his clothes. The effect could be slower joe or weaker joe and vice versa with the enemies. And maybe different animations could occur in these states. And if failed joe could be naked until he finds a pair of short in a random drop 2. I suggest (since these are aliens) some sort of Tentacle/ooze type enemy. 3. Better health items. (Not just a pill or red cross)

King Sombra

Be sure to let me know if that happens, so I could maybe return to supporting you.

Full Frontal Frog

You bring up a lot of good points. We don't know the best way to incorporate this into the poll, but a lot of this is stuff we plan on doing anyway. It's going to take a while though, so stay tuned!

Full Frontal Frog

Thank you for your ideas, everyone! We'll be making the poll Monday night! Ribbit~

Zen-Dragon

1. Gameplay wise, A in-game map so people know if there's more to explore. 2. Different game-over art splashes if you loss to a specific enemy. 3. 3some if enemy manages to catch you, if there's another enemy present, it could join in the fun!

Everett Telos Gale

Think you were too late unfortunately. Next month though! Also the devs already have all those planned for some point.

Ket Ralus and Red Emption

If you hit escape, the area map is laid out in the background behind the text. Not great, but I threw that in at the last minute. I plan to make a ton of improvements to the mapping system in future updates.

Zen-Dragon

Delighted to hear that, If I come up with anything else, I'll be sure to voice my suggestions!