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Before New Maehem had towers, precincts, alleys, sirens, and neon bleeding through the rain, there was the old kingdom.

Buried now.

Long forgotten by the world above.

Remembered only by the things that still crawl far beneath it.

The Elder does not speak often of what the kingdom was.

Not fully.

Not clearly.

Some truths are offered like weapons. Others are kept locked away like sins.

But among the few names he has given Raign, one carries a weight older than the city itself.

The So’shal.

They were not common soldiers.
They were not palace guards.
They were not assassins, though they could move like killers when silence served the throne.

The So’shal were the Elder’s personal guard.

His enforcers.

His last line of defense.

When rebellion rose in the lower halls, when monsters breached the black tunnels, when enemies of the old kingdom thought stone and distance would hide them, the So’shal were sent.

And when the So’shal marched, all listened.

Their armor was not made to shine.

It was made to endure.

Tempered leather. Obsidian stoneweave. Bone-dark plates. Ancient binding work. And beneath it all, folded layers of a forgotten metal called Alloreth.

The Elder speaks of Alloreth as if naming a ghost.

A metal lost to the world.
A metal that no longer exists in any mine, vault, kingdom, or human record.
A metal said to be a hundred times stronger than titanium, yet alive with properties no modern science could measure without going mad.

Alloreth did not merely resist force.

It remembered it.

It held darkness the way iron holds heat.

It drank from the world beneath the world and answered only to those strong enough to command it.

The armor of the So’shal was not simply forged.

It was awakened.

Every suit was shaped to make the warrior look less like a man and more like judgment wearing a body. The blackened plates did not reflect light. The stoneweave swallowed it. The leather moved with the body like old muscle. The Alloreth beneath the surface reinforced every strike, every leap, every impact, every act of violence carried out in the Elder’s name.

The mask concealed the lower face not only for protection, but for purpose.

A So’shal did not speak as himself.

He spoke as the hand of the kingdom.

He became a symbol. A warning. A promise that the throne’s judgment had arrived.

But the armor of the So’shal was far more than protection.

It was a weapon system.

A ritual shell.

A second skin for warriors trained past comfort, past fear, past ordinary death.

It did not merely guard the body.

It improved it.

The armor enhanced the bearer’s undead strength, allowing blows to land with impossible force. It increased durability, letting the warrior withstand punishment that should have shattered bone and torn flesh apart. It deepened the bearer’s connection to darkness tenfold, allowing a trained So’shal to move through shadow as if shadow itself recognized him.

In the old kingdom, the armor was designed for war in places sunlight had never touched.

Narrow tunnels.
Flooded ruins.
Catacombs.
Collapsed royal passages.
Stone bridges over black chasms.
Chambers where things without names waited in the dark.

It protected the body without slowing the hunt.

The plates were arranged to guard the heart, throat, spine, ribs, forearms, and thighs while leaving the joints free enough for climbing, crawling, grappling, leaping, and close quarters slaughter. A So’shal could move through a tunnel on all fours, scale broken stone, drop from above, roll through impact, and rise with barely a pause.

The armor allowed the wielder to move more silent than any wraith or ghost.

The old masters built layered sound-dampening beneath the plates, allowing a trained So’shal to move through corridors with only the faint drag of leather and breath. In the deepest halls, enemies often saw the red gleam of the eyes before they heard the warrior approaching.

The gloves were fingerless by design.

A So’shal needed to feel the stone beneath his hands and claws. The pulse of the dark. The grain of a weapon. The throat of an enemy. The blood warmth of something living that had not yet realized it was already dead. To drain the energy through bare touch.

But the gauntlets themselves were reinforced with Alloreth and shaped to support the warrior’s grip, wrist, knuckles, and forearms. The exposed fingers allowed control. The armored structure behind them allowed force.

Raign’s claws are not hidden beneath the glove.

They are part of him.

The armor does not replace the monster.

It gives the monster something ancient to move through.

With the armor, his hands can hook into brick, stone, metal, and flesh. He can catch weapons mid-swing, crush through bone, scale vertical surfaces, tear enemies from cover, and turn his own body into a climbing, striking, dragging instrument of judgment.

The boots were built for impact.

Weighted, reinforced, and shaped for traction on wet stone, blood-slick floors, rooftops, tunnels, and uneven ruin. They allowed the warrior to land from heights that would shatter ordinary legs, anchor against larger creatures, and drive force through a kick with the weight of a falling star.

The cape was never decoration.

To outsiders, it looked ceremonial.

To the So’shal, it was part of the armor’s oldest and strangest work.

The cape did not simply hide movement.

It blended the wielder into shadows.

In darkness, it could break the outline of the body until the warrior seemed less present than implied. A shape that might be there. A shadow that moved wrong. A black absence where a man should have been.

It absorbed blows.

It could be used as a snare.

It could wrap around weapons, limbs, throats, and bodies with unnatural weight, dragging enemies off balance or holding them for the killing strike.

And in the hands of a bearer truly bonded to it, the cape could do what no cloth should ever do.

It could open the dark.

There are moments when the cape allows the wearer to vanish and reappear through shadow, as if stepping through a wound in the world. There are stories, or perhaps warnings, that the So’shal could use it to consume attacks like a living portal, swallow the force into its blackness, hold it there, and release it back upon the enemy.

The Elder has not explained how much of this is history.

He has not explained how much is legend.

He has only told Raign enough to survive the attempt.

The armor also carried the old kingdom’s understanding of fear.

The silhouette was intentional.

The black body.
The hidden mouth.
The burning eyes.
The heavy boots.
The funeral-drag of the cape.

The So’shal were not merely meant to survive battle.

They were meant to end courage before battle began.

To common enemies, the armor made them look inhuman.

To traitors, it made them look inevitable.

To monsters, it made them look like something worse had finally come hunting.

The most sacred suits bore the mark of the Raven Cross.

Not decoration.

Authority.

The Raven Cross meant the bearer did not act for himself. He acted for the throne beneath the throne, the law beneath law, the buried crown whose reach extended into every shadow of the kingdom.

But the true power of the armor was not in the leather, the stoneweave, or even the Alloreth.

It was in the bond.

A So’shal did not simply wear the armor.

He earned it.

Each suit was fitted through pain, discipline, blood, and command. The warrior’s body had to be trained until the armor became instinct. Until every buckle, plate, strap, seam, weight, and shadow answered without thought. Until the body beneath it no longer felt trapped, but completed.

To wear the armor without earning it was sacrilege.

To bleed into it and survive was initiation.

Centuries later, when Devin Rain was pulled from the waterways and remade into Raign: the Ravecross, the Elder did not hand him a costume.

He gave him a mantle.

Raign’s armor is not a perfect relic of the old kingdom.

Not entirely.

It is an echo.

A surviving descendant of the ancient So’shal war shell, reshaped for New Maehem’s rooftops, alleyways, sewer arteries, fire escapes, subway tunnels, and blood-soaked streets.

It is lighter than the oldest suits, built for speed as much as punishment.

It protects him from blades, teeth, claws, concrete, fire, and impact long enough for his undead body to heal what the armor cannot stop.

It strengthens him.

It hardens him.

It deepens his connection to the dark.

It grants him legacy, and with that legacy comes the combat memory of those who wore the darkness before him.

It turns shadow into cover, cape into weapon, fear into strategy, and Devin Rain’s broken corpse into something the city can recognize before it runs.

A warning.

A sentence.

A shadow with authority.

When Raign puts on the armor, he is no longer only a murdered detective trying to return to his wife and son.

He is the last moving judgment of a buried kingdom.

The returned hand of the Elder.

The monster sent to remind New Maehem that the old throne has not forgotten what was stolen from it.

The So’shal once stood as the Elder’s final defense beneath the city.

Now only one walks above it.

And when criminals see the black shape drop from the rooftops, when the red eyes ignite in the rain, when the cape drags across the pavement like a funeral banner…

They are not seeing a costume.

They are seeing history come to collect a debt.

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Comments

Courtney

I can’t wait to learn more about the lore of ravencross and the different characters

Angel

Wow...

claireJack37

Omg this look so so awsome and epic .i am loving Ravencross so so much. I have to Jack, I am so so proud to support you Jack and I Truly Mean That!!!!. I Can't Wait To Hear More About Ravencross!!!!

Festering

🤯🤯🤯 Whoa. A weapons system 👀 Based on a bond 🤌 You're singing my tune with thissssss! My excitement CANNOT BE CONTAINED!!!

Chrizzy

Dude, this is awesome. The armor being bound to its owner and the whole dynamic this builds between Raign and the Elder. Very excited to see how this influences Raigns new life 🖤🤌🏻

fatema.ls4.dreams

I was able to finish reading it now Yaye xD! My goodness! The so’shal soldiers ,the living bond armor of soldiers and to reign as well! It’s cool beyond epicness! I’m loving how the armor is living weapons that’s bonds when wearing it and you have to train well to earn its trust and bond with it! I’m loving all of it! Riegn is beyond what I expect! His deadly warrior in the darkness that will make any enemy fear him and fear for their life! Valentines is gonna have sweet time with riegn for sure and other enemies! This is so cool! And I have so many questions for him! I’m excited and hyped for him! This is so cool! And I wonder if elder was the king or guardian of old kingdom?! So much I wana know! I’m intrigued and wana know all about riegn, elder and old kingdom! So much to learn! I’m excited to read all of it! Beyond beautiful lore for ravencross for riegn , elder ,the so’shal and the old kingdom! Looking forward to learn more about everything about them! So excited! -squeals- x3❤️🌺🌸🌷✨

Jennifer Luque

Wow 😳 the So'shal is really something!

Dawn Ferrin

Fantastic! I need more but this is a start of my understanding! Love it!