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Downloads

  • Izuku Midoriya JF Basic.7z

Missing 2 full-res photos, 1 file, as this post has not yet been imported.

Content

•Shaders

•Renamed bones

•In-game rig for body

•Facial Mechanism for Animation (eyes are controlled by location/scale in shader editor)

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Switch between clean and broken parts in properties (Click armature -> item -> properties)

•Optional damage textures (Click mesh part -> item -> properties)

Files

Previews only

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