Izuku Midoriya (Jump Force) Basic for Blender 4 (Patreon)
Published:
2024-06-16 03:27:14
Imported:
2026-06
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Downloads
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Content
•Shaders
•Renamed bones
•In-game rig for body
•Facial Mechanism for Animation (eyes are controlled by location/scale in shader editor)
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between clean and broken parts in properties (Click armature -> item -> properties)
•Optional damage textures (Click mesh part -> item -> properties)
Files
Previews only