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Content

•Shaders

•Renamed bones

•In-game rig

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Fixed cloth bones

•You can control and modify the colors at will via shader editor.

DL LINK: https://drive.google.com/file/d/1KJmBrb2wSCo2i4_HiFAqT-xSKQZR-HGJ/view?usp=sharing

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