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Downloads

Content

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

•Optional Helmet via driver (Click armature -> item -> properties)

Files

Comments

jillybean

This is absolutely perfect! I'm sorry for asking but just wondering if it is also possible you have Barnabas armored (helmetless) model too? Thank you for your beautiful work.