Home Creators Posts Import Register Favorites Logout

Downloads

Content

•Shaders

•Renamed bones

•Facial Mechanism

•IK Mechanism for Animation

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Custom Helmet Controller

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)

•UPDATE 27/11/25: Fixed leg weights

Files

Comments

Sol

whenever I move the head the top helmet never follows, is there a setting to switch on to make sure it moves with the rest of the head? Thanks!