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Downloads

Content

•Shaders

•Renamed bones

•Facial Mechanism

•IK/FK Mechanism for Animation & Easy Posing

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections and/or raytrace to use them in eevee)

•Procedural Eye Shine - Fully Editable in the Shader Editor

Files

Comments

KoikAshura

When bro's lowkey naked for fun

Young Snipez

Is there a way to edit the model to make it a base model for reference? I'm trying to work on my own character using Clive as a reference

Young Snipez

Sorry, what I mean to say is, a "base mesh" of the body and head

Young Snipez

Also I tried opening up the blend file, but it seems to cause an error when trying to open the file in Blender

Young Snipez

Oh yeah I got it, I figured that out an hour ago lol, but yeah I was wondering if there's like a base mesh of Clive without all the hair, facial hair and scars if that is optional somehow