Are long development cycles good or bad? - Pachter Factor S11E04 (Patreon)
Content
Games like Grand Theft Auto VI will turn a profit no matter what, but do extremely long development cycles work for other games like The Elder Scrolls VI or Naughty Dog's Intergalactic? On one hand you have more time to make the game great. On the other, it can explode a game's budget and snowball losses.
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