Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

*Radne casts Water Ball

[WATER BALL]
Cantrip Evocation

Casting Time: 1 action
Range: 60 feet
Target: A creature that you can see within range
Components: V S
Duration: Instantaneous

Moisture in the immediate vicinity is gathered to form a ball of water that you hurl at a target within range. The target must succeed on a Dexterity saving throw or take 1d6 bludgeoning damage. A creature hit by this attack is considered wet until the end of your next turn.

Wet: Disadvantage on saving throws against spells that deal Cold or Lightning damage
At Higher Levels: The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Files

Previews only

Comments

GNEGNEGNEUR

You should specify how long the target stays wet. Otherwise it's good

Lilith

Shouldn't it be lightning and not thunder?