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Stops NPCs talking in idle dialogue while they're in a killmove. Stuff like "must've been the wind" will no longer continue while they're being backstabbed.

Let me know of any bugs, when I tested with killmove events it seemed to work fine. But I haven't fully tested this yet. 

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DJLegends

sweet always wonder why that happened lol

TengHu

That's so funny I'm almost inclined to leave it in