v.0.24 Progress report (III) (Patreon)
Content
I am usually excited to tell you what I have done during the week. This time it's different.
I haven't been in a good place the last few weeks. There are rumors of staff cuts in my company and that, those who keep their jobs, will do so under worse conditions. Home office days look like the first thing they will cut.
I didn't think it was affecting me, but when I read everything I've written in the last two weeks to start putting the scenes together with the renders... it was crap. I guess it affected me more than I expected.
So, I'm back to the same place I was some days ago (with more renders done) and I'm rewriting the first scene.
Right now I can't count words because I don't know what is definitive and what isn't, so I can't give you a report about it.
The renders are easier to count. The update, right now, has 27 animations (with over 8,460 frames) and 79 still renders. From now on, there will be mostly still renders, so the rendering part will be "fast" once the script is rewritten.
I'm sorry this happened, and I will try to make up for the lost production days.
On the other hand, there is good news about the Steam release. The store page has been approved (not the game, yet)
https://store.steampowered.com/app/3510160/My_Dorm__Season_1/
So it can be wishlisted now. Wishlisting it, even if you don't plan to buy it, do me a great favor because the number of people wishlisting it is correlated to the visibility the game gets when it's launched.
I don't know when (or if) they will approve it, but it still needs some work before launch and I won't spend a minute on it until 0.24 is out. My plan is for a release before summer. When? I don't know.
And that's all!