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Hello Patrons!

I've made this post to collect your feedback on the latest release. Let us know if you have any issues or general feedback. Also, remember that the settings are not working 100% properly on that version either. But it will be on the next patch we'll release this month.

Comments

DreFan

Hi, I tried your public demo (0.23.3 and Legacy) and was so impressed that I joined your Patreon support team. Unfortunately, I found so many bugs in the current version 0.25.6 that I'm not sure if it's useful and helpful to collect them here. Most of them are so obvious that I can't believe you are not aware of them. Or are you really not? For example... - NPCs or enemies are not visible if they are more than ~20 metres away. But I can hear them and should be able to see them (for example, on the other side of the broken bridge in the sewer scene). - Merishya is invisible after the fight with the monster. The fight itself was much more buggy than in the older releases. - NPCs move with a laggy/jumpy behaviour when they are a few meters away. You can even see it in the background of the trailers (https://youtu.be/IoDOM2u1jvI). - The ‘quests’ in the Garden of Delights are added to the quest list again and again after talking to the NPCs multiple times. They are 'main quests' but there is absolutely nothing to do in these quests?! - When you enter the intimate rooms of the Garden of Earthly Delights with different NPCs one after the other (from the dialogue flirt), they spawn into each other and clip. - The minigame is kind of buggy or I don't understand how to use it. The objective is not clear what to do. The poses seem to change randomly and suddenly. Raising the camera (spacebar) works, but lowering it (C key) doesn't seem to work anymore. Some other things surprised me, as I had expected more after your (good) older releases. - The minigame is always the same with every NPC. Since it's so bugged that I only have to focus on the buttons on the right and can't enjoy the view, it kind of gets boring very quickly. - I'm not sure, but is the Garden of Earthly Delights currently the end of the game? I can't complete the quests there. And I miss the open world level from 0.23.3, which looked and felt very (!) good. Honestly, the update to Unreal Engine 5 feels like a big step backwards. And it feels like you have to reinvent the wheel from scratch. It was and is the same with another Patreon game (‘Wild Life’) when they switched to Unreal Engine 5 too... I don't want to sound discouraging at all. Your game is outstandingly great. But I really hope you are aware of the many glitches. You guys have shown great attention to detail and voice-over for almost every scene. The guys from ‘Wild Life’ seem to be taking a different approach. Everything is less detailed, has less bugs, but you can (roughly) play the story/world very far. But there it's obvious that everything has to (and will) be heavily detailed later on. Your game already has a lot of detail and the current playable world gives a bit of a feeling that you are declaring these scenes as ‘final’. But I hope you'll do some polishing later and fix the many bugs at some point? Thank you.