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Hello everyone!

I just realised that I made this video a few days ago, close to the date I posted my last post, but I haven't posted it here yet!

Some updates between then and now are that we have successfully rebuilt the player character enough that now we can swap to it; here's a screenshot of Ilreth as the playable character!

August is going to be a busy month with at least 2 releases, since we'll be doing it in batches. First, we're polishing animations and will release the Blood Arena. Next, we'll release the dungeon.

The Garden of Earth Delights might take a couple of weeks after the initial dungeon release because we'll be deepening the Encounter Sandbox to give characters more personality when a scene starts. And improve the UI as we go. Then we'll finally return to the Open World releases, because that one depends on us filling the gaps needed to finish the World Manager, and this system is the final bridge between the remade NPC and game architecture and the quests.

All the cutscenes in the starting dungeon have been polished, and we moved on to the Prologue. Our Animator has already worked on the opening cutscene between Kalyskah and Amara and finished ironing out the Ritual scene at Tupelo. He'll continue working on cutscenes that didn't get much love yet, such as the "Captive Rescue," where Kalyskah meets Stelle and features that pillory scene!

Let us know if there are any parts or cutscenes from the prologue that you think pop out too much by lacking the polish we aim to have in the game, so we can work from the ground up to bring everything to the same level of detail.

Files

When will the next Kalyskah demo come out in 2026? #gamedevblog

We’ve taken a little extra time to make sure the C++ migration and combat improvements are properly ironed out, but the first build should be ready sometime between a week and a half and a month from now. We’ll be bringing the game back in stages, starting with the Blood Arena, our combat preview and the first place where we’ll test playable companions. This was one of the rewards promised during our wishlist campaign, and we haven’t forgotten about it! You’ll be able to play as Kalyskah, alongside one or two additional characters. Ilreth, our foul-mouthed elf, is likely to be one of them, but Nemesis and Laver are also possibilities. Let us know in the comments who you’d most like to play! After that, we’ll move on to: • The starting dungeon and Goblin Dungeon • The Garden of Earthly Delights, featuring romance options and the encounter sandbox • The return of the open world, with improved cutscenes and new quests • Early Access, currently planned for the end of 2026 Each testing build will also arrive earlier for those supporting us on Patreon or SubscribeStar, before being released publicly. Watch the video for the full roadmap, and tell us which playable character you want to see in the Blood Arena first! #Kalyskah #IndieGame #VampireGame #DarkFantasy #RPG #GameDevelopment #IndieDev #UnrealEngine -------------------------------- Kalyskah is an RPG game with Erotic elements where the player will be able to make immersive quests and explore a dark fantasy world from the point of view of a vampire! Check our website for all our links: https://www.kalyskah.com/ Wishlist us on Steam: https://steam.pm/app/1818660 Join our discord community: https://discord.gg/qTx9Csv Support us on Patreon: https://www.patreon.com/nobrelobo The game is still in early development, and you can play an early build of it here: https://nobrelobo.itch.io/kalyskah

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