[News] Use the weather to avoid the sun! (Patreon)
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Hello everyone, Corintio here!
We have recently updated the game to Unreal Engine 4.26, and this opened A LOT of possibilities!
The first thing we did was to add a weather system, which is fully integrated to the save\load system, which means that it won't change every time you load your game or travel between maps (although we don't have different maps for you to travel yet). But there's more!
- Kalyskah will only take sunlight damage during sunny days or days where there aren't too many clouds in the sky.
- If the player sleeps for more than 1 hour, it will automatically trigger a change in the weather.
- Default season setting set to Spring, so there are more sunny days than rain and snow. In the future, we'll make the seasons change. But for now, it's not necessary since we don't have too many hours of gameplay and the player would never spend a month inside the game to do all the quests.
There's some tweaking needed in the lights now that we updated the sky, but our very talented friends from Tiny Talisman will soon handle it. We hope you enjoy this mechanic!
Oh... and now that I played with the weather, back to work on the quests!
ps. This post was my first attempt to see how well Patreon would communicate with Twitter... and I realised it's not very worth it because Twitter compresses the videos waaay too much.