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Hello everyone, Corintio here!

Here's a bit more progress on the level design side of the prologue. This is the Pirate's Hideout.

They will play a major role in the prologue story arc, I hope you enjoy it!

Also remember, a blockout is basically when  the level design makes the silhouette of a place before actually going deep into the details or adding the final textures.

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Sergey

wow cool, can I drive a ship? or at least a boat? please?