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Hello everyone!

I did this document here so our Level Designer can rework our initial dungeon in a way that people will be able to see how it looked like back in Kalyskah's glory day (Prologue) and I realised that this is actually a nice guide for people to go and beat the starting dungeon in the Legacy Version of the game.

So feel free to take a look. There are some parts that I speak in the second person because I was talking with Ricardo hehe.

Files

Flow of the starting dungeon

After the prologue, the flow of the starting dungeon is this: Kalyskah awakens in an area that was under construction in the prologue: Find an undead Michael right after waking up. The first enemy A big hall that has the first locked door: The first key is right above this room Jumping...

Comments

GrumpyGrizzly

Nice! I never realized that you could jump on the chandeliers.