Home Creators Posts Import Register Favorites Logout

Content

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.

The game is a decent HDR title that will max out at 1.000 nits Peak HDR Brightness through an HDR Slider (with no numerical values).

If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

Set HDR Brightness slider to: Max (which is around 1.000 nits);

> you're using HGIG:

Set HDR Brightness to: -2 clicks from Max (which is around 800 nits) or Max (for G2 and G3)

If you don't have an LG OLED and:

> you don't have an HGIG option:

Set HDR Brightness slider to: Max (which is around 1.000 nits);

> you're using HGIG:

Set HDR Brightness slider to: Max (which is around 1.000 nits).

In all cases leave the regular "Brightness" slider to: Middle (Default) as it already corresponds to a balanced/correct exposure and gamma.

Files

Comments

Dylan Ryan

I just bought this for Xbox series x and in the game options there is just a “brightness” setting and “hdr luminance” not “hdr brightness “ like you have listed. What should those be set to for my lg c2 using hgig?

LeonSKennedy

With HGiG when i apply that setting, it says it's Too Bright, are you sure?

LeonSKennedy

For Definitive Edition it's different (i think it's a different game entirely.

LeonSKennedy

Okay i'm on Rise of the Tomb Raider now. What should: HDR Luminance, Brightness, Broadcast Frame, and Enhanced Fidelity settings be under Options? (This game supports native HDR10)

LeonSKennedy

I've been using HGiG surprising without need to use HDR Tone Mapping, even during daylight in bright room. I sent you high quality screenshots via DM in AVS Forums. Let me know if you got it.

LeonSKennedy

Strange, even though environment looks perceivably slightly more detailed w/ the default Enhanced Visuals setting text is much easier to read with Native 4K. I guess i'm robbing Peter to pay Paul. XD lol.