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The game DOES USE/APPLY Playstation HDR Calibration app settings but not PC HDR Calibration ones.

It has a good HDR implementation and is one of the few games actually leveraging system-wide HDR settings on Playstation.

It also offers a separate Brightness control which can improve shadow details:

Set the BRIGHTNESS slider to 60 to improve shadow details (which can be a bit crushed by default) and have a more natural look.

FOR THE PC VERSION:

You need to setup HDR directly in-game with additional sliders:

If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

Set HDR MAX LUMINANCE slider to: 1.500 (nits; Max)

Set HDR PAPER WHITE slider to: 200 (nits)

> you're using HGIG:

Set HDR MAX LUMINANCE slider to: 800 (nits) or 1.000 (for G2/C4) or 1.500 (for G3/G4)

Set HDR PAPER WHITE slider to: 200 (nits) or 276 (for G3/G4)

If you don't have an LG OLED and:

> you don't have an HGIG option:

Leave HDR MAX LUMINANCE slider to: 1.000 (nits; Default);

Set HDR PAPER WHITE slider to: 200 (nits)

> you're using HGIG:

Set HDR MAX LUMINANCE slider to the corresponding real Peak HDR Luminance of your TV in "nits"

Set HDR PAPER WHITE slider to: 200 (nits)

In all cases, set the BRIGHTNESS slider to 60 to improve shadow details (which can be a bit crushed by default) and have a more natural look.

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Comments

Laurens

And what if you use a monitor should I leave default ?

Michael Hilnbrand

Hello! It looks like in all cases, setting paper white to 200 is best. Is that correct? I’m confused because the image you included for the pc version is set to 10. For reference, I’m using Alienware’s oled (AW3423DW)

haris mohammad

The shadow details still crushed even with pc release?

TheLlamaKing

On PS5, do you use Performance or Resolution mode?