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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.

The game has a good HDR implementation providing an actual Peak HDR Luminance control in nits value, along with a Contrast slider, up to 10.000 nits.

If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

Set HDR Max Brightness slider to: 4.000 (nits);

> you're using HGIG:

Set HDR Max Brightness slider to: 800 (nits) or 1.000 (for G2) or 1.500 (for G3)

If you don't have an LG OLED and:

> you don't have an HGIG option:

Set HDR Max Brightness slider to: 1.000 (nits);

> you're using HGIG:

Set HDR Max Brightness slider to the corresponding real Peak HDR Luminance of your TV in "nits".

In all cases, I recommend to slightly decrease the HDR Contrast value from default 100 to 88 to slightly recover some overly dark shadow detail.

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Gytis ///M

Hi, any new adjustments might be after ps5 version implementation?