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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.

The game has an average HDR implementation with a fixed/not adjustable Peak HDR Luminance of 10.000 nits.

For this reason, Dynamic Tone Mapping is suggested in order to avoid clipped highlights or an overly dim image.

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Ownsin

Hi, this question is about your OLED optimization guide. Can you please explain the reason for setting the fine tune dark areas in the game optimizer menu to -3? I also wanted to ask why I should set the RGB to limited on the PS5 and not full, which even Sony recommends in the console options. I also noticed that on my LG C2 that there is no black level option for low. So what's up with that? How am I supposed to change the black level option to low so as to follow your guide?