AJESTREMIA 1.4 IS AVAILABLE (Edelweiss Romance Route + Full Blowjob Scene with sloppy Var) (Patreon)
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AJESTREMIA 1.4 IS AVAILABLE (Edelweiss Romance Route + Full NSFW Scene)
The third monthly update is here!
What's new in version 1.4 :
Encounter with Edelweiss
Full NSFW content with Edelweiss
New Romance Path: Edelweiss (blowjob scene with different endings)
New Story Content
New Combat Mechanics: Alchemist System
Edelweiss can fight using 2 skills simultaneously (skills combine to launch combined attacks)
Companion Interactions (outside of combat and dialogue, you can now talk with your companions)
First quest implemented: Track down an escaped boar
Duration :
This update adds an additional 10 to 40 minutes, depending on your choices.Since version 1.1 (departure from Eden), over 1h30+ of content has been added to the game.
Update planning:
This update focuses mainly on the story and the erotic scene with Edelweiss. With a very eventful introduction with her!
The quest system is now in place with a obligatory linear quest to track down an escaped boar (if you choose to teamup with Edelweiss ofc). While this serves as an introduction to the quest system, I plan to add a comprehensive tutorial in v1.5 to make it more intuitive for players. You can now interact with your companions outside of combat and dialoguewith them. Speak with Edelweiss and unlock discussion events as you progress, allowing you to learn more about your companions through these interactions. For now, there are some dialogues available, more will be added in future updates.
Save compatibility :
Yes! Your saves from version 1.1, 1.2, and 1.3 are compatible with version 1.4. Simply download version 1.4, launch it, and load your last save point (I recommend using the save with the "work in progress" image but you can use any save). The game should resume without issues. Once you've confirmed everything works correctly, you can safely delete the previous version and continue playing from version 1.4.
Bug fixes:
Thanks to Discord members who reported issues! Some bugs have been fixed, and others will be addressed in the next update:
Fixed Translation Errors (especially in the shop interface)
Fixed "Rat Claw" Weapon Skills
"Dagger Strike": Now correctly inflicts 2 hits, each giving 2 bleed stacks (total: 4 bleed stacks)
"Infectious Claw": Now inflicts 20 additional damage when the enemy is bleeding (previously 10)
Known Issue (Will be fixed in v1.5)
Volume button not working (I finished the update before catching this, but it's noted for v1.5!)
Optimization Notice:
I'm not sure if I'll have time for this in the next update, so it may come in a few months, but I've decided to work on file size optimization. The game has grown significantly , from 1GB to 1.8GB, then 2.0GB, 2.1GB, and now 2.3GB with this update. The file size increase comes primarily from images. I plan to optimize the image files without compromising visual quality. I understand size may be an inconvenience, but this is temporary !
Next step
See you next month for update 1.5!
As usual, I'll continue developing the main story. I'm also planning to add the quest system tutorial. For those who finished this update, Edelweiss mentioned a project of great importance... keep that in mind, eheheh!
I continue to listen to all your feedback as always!
I want to thank all Patrons for your support. I'm extremely grateful and happy to see the project growing little by little. I've also received extremely touching comments in the Itch.io reviews. I can't reply to reviews directly, but thank you from the bottom of my heart. Please continue rating the game , it helps with visibility!
Thank you so much, and see you next month for the continuation!