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The ninth update is here!

What's new in version 0.10.0 :

Acasia romance, you voted, it's here :

This update delivers Acasia's romance, chosen by Community Voice tier patrons in the last Patreon poll. Promise made, promise kept.

This romance was the winning choice in the Community Voice poll. Future romances outside the main story thread will be voted the same way. I will definitely run another vote in a few months for the next one like this.

The scene includes footjob + ass masturbation content.

5 large illustrations, each with 13 variants + (skin, hair, eyes, etc.)

One of the biggest content drops in the project so far (possibly my largest since the old 1.2 era ), even though the main story does not advance as much this month.

How to unlock: Play through Acasia's route conditions in this build .At the bridge flashback, refuse Ajestremia's advances when she has your dick between her legs. Then the scene with Acasia inviting you to a midnight bath will trigger: accept it. Go to camp and go to bed. If you don't have an off-story event with Edel (for exemple), the scene should trigger.

Working on it: I am working on a regular guide (PDF or similar updates) explaining how to unlock every romances, skills, equipment, and future systems step by step.Will come when it's ready

New MC systems: Hellper path + Clairvoyance :

Hellper path (passive + skill changes)

New passive and skill changes on the main character, tied to Hellper

Visible in dialogue sprites and combat

New passive UI (dedicated screen , see screenshots)

How to unlock the Helper passive:

Talk enough with Helper and collect 3 Hellper points (visible in inventory + related dialogue)

Clairvoyance :

New Clairvoyance skill + linked passive

+15 ATK while active

New combat appearance (portrait + hero combat sprite)

Shows monster intent and exact damage (updated in UI)

Other skill additions :

+5 skills icon total, including Rotten Pig enemy skills and Clairvoyance related content

Sprites :

+1 MC sprite with the Helper passive look

Combat & inventory polish

Smoother combat : less lag, better feel when hovering skills(First-time FX in a session may still stutter once, overall much smoother)

Improved monster death animation

New animations: buy / sell equipment, equip / unequip

Inventory fluidity + FX showing what you equip, unequip, buy, sell, and amounts

New armor slot :

Added a Mount slot in armor UI (screenshot)

Could not hide it in time slot is visible but empty for now (like gloves / secondary weapon before content exists)

Mounts planned for a future update (faster map travel)

Camp, dialogue & UI :

Edelweiss at camp: always in pajamas when you talk to her

MC same at camp in pajamas (t-shirt)

New out-of-combat dialogues with Helper

Lots of new Acasia dialogue this update with this new romance

Quick question for you: in future devlogs, do you want word counts for new dialogue, or is "new dialogue" enough? Tell me on comment section or Discord.

Dialogue box opacity in menus :

New slider (0% to 100%) lower it, raise it, or hide it (see screenshot)

0.9.0 hotfix note :

Sorry for the rushed 0.9.0 , I tried to ship fast for the save fix. Huge thanks to Xenl on Discord for reporting the error quickly. S/O to all the people who report probleme on the game recently!!

0.11.0 preview And Futur update

In-game tutorial for the Helper passive (not enough time to embed fully in 0.10.0 -> 0.11.0 will explain it in-game)

Mounts, dungeons, quests, raids, contracts (some will take a full major update month and some will be had little by little)

New enemies, backgrounds, characters you'll like

New romances beyond Ajestremia, Acasia & Edelweiss

Major lore turning point ahead

More UI fluidity (inventory, shop, mouse transitions, map feel)

Lots of gameplay mechanics still in progress behind the scenes

Duration :

Depends on how much you explore Acasia's route and the new systems. Expect roughly 30–60 minutes of new or reworked content if you engage with romance + combat + Helper path unlock.

Known issues:

1. Bleeding (boar attacks) bug :Some boar attacks should apply Bleeding. If you use Clairvoyance and see an enemy about to inflict 2 Bleeding, Bleeding may sometimes not apply (certain attacks, inconsistent). I noticed this while compiling v0.10.0. Fix planned for v0.11.0.

2. Hellper passive / Clairvoyance unlock timing (design note)Clairvoyance unlocks fairly late right now (you need to reach the ruins area). I originally wanted players to unlock the Helper passive earlier, e.g. first night at camp if they choose to rest. I forgot to ship that in v0.10.0.

So testing the passive can feel a bit empty, you replay fights without much new story incentive.

Plan:

If v0.11.0 adds enough new content to test the passive properly → I may leave the unlock where it is.

If v0.11.0 does not have enough combat / progression to showcase it → I will try to make the passive available earlier.

Mac & Linux builds (testing):

Mac and Linux builds are updated to v0.10.0 on Patreon.Nobody reported whether v0.9.1 worked on those platforms, so I am pushing 0.10.0 without real-world confirmation. If they do not work for you, that is expected at this stage.0 reports so far , I have no overview of Mac/Linux stability.If you play on Mac or Linux, please report any bug on Discord (launch crash, black screen, controls, performance, save issues). Even a short message helps.

Once these builds are stable enough, they will come to itch.io for everyone. Patreon testers make that possible.

Save compatibility :

Same as before. Load your latest save, confirm it works, then remove older builds if you want.

Feedback

Discord reports help a lot. For 0.10.0, I'd love thoughts on:

Acasia romance

Hellper path / Clairvoyance unlock clarity

Combat feel

Inventory FX / new slot

Devlog detail level (word counts vs short summaries)

A personal note , A HUGE thanks

This month brought an exceptional Patreon wave. I am on the path toward living from the game. Still a long road, but my personal goals for July are met 150+ paying patrons. Thank you all, seriously.

I still struggle to polish everything and ship big content every month. At some point I may delegate or adjust the update format. For now: one update per month, sometimes heavier, sometimes lighter. The project is moving well we stay on this rhythm.

Thanks for playing. See you in 0.11.0.

Maidz

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Comments

Ndiggy

Does this version end after MC and Edel part ways or is my game bugged? I can’t progress after meeting Hellper

Maidz

Normally, you can play the game, but you can't progress further since I haven't added the next point yet. I made this choice so you can continue playing, test the new skill, and, if you've followed Acasia's route, trigger her first romance scene.

Ndiggy

Ohh gotcha. Thank you for the help! :)