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Hi everyone! 

It's now been two weeks since 0.1 was released and therefore two weeks since I've been working on 0.2. The work is progressing well, I had a lot of free time this week so I'm ahead of the schedule I imagined. 

For the UI, as suggested by Akeymu7, I improved the save screen, by incorporating a button allowing to activate or not a renaming function for saves. I also extended the number of save slots to 100 per page (with scrolling to navigate on a page). And I also slightly reduced the font size in the menus to make them less aggressive. 

As for the story, I think it will work the same way as the first version, ie one patch = 7 days in-game. Currently, day 1 is done (of course some changes may take place if ideas come to me before the patch is released). For the second day, the writing of the dialogues is done and I already started the first renderings. 

I wanted to keep you informed of the progress and thank you once again for supporting me in this project!

AtemX

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