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  • AudioFiles.zip
  • fvtt-danger-zone-dangers.json
  • AudioFiles.zip
  • fvtt-danger-zone-dangers.json

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The core module is called DangerZone. You can take a look of the danger zone page at here:

https://foundryvtt.com/packages/danger-zone

You can find a lots of good examples from their wiki page at 

https://github.com/napolitanod/Danger-Zone/wiki/Example:-Shocking-Orb

The animation is from the JB2A, they have a free version of animation that you can download from their website at this link

https://jb2a.com/home/content-information/#free_library 

You can also just download my file and directly import to your system. After you import the file to your world, make couple of transparent drawings tagged "orb", these drawings is the source of the animation. Then, you will need to set the trigger method and the grid demension. once you have everything ready, you will have a decent auto-trap system.

The setting of the danger-zone is not that straight forward so let me know if you have any questions. Cheers!



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