[Star Performer][Ring Master]Golgari Swarm - Undercity Mansion (Patreon)
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"The Golgari are a strange underground aristocracy in a city that mostly lacks a noble class; they are like throwbacks to an ancient time when one's birth determined one's station. The mansion depicted in the map is a stately relic of such a time - a grand hall that happens to be buried hundreds of feet beneath the streets of Ravnica."
This map is one of the undercity mega-dungeon maps as promised. The map connected with the Golgari Overgrown tomb map and has three different routes.

The Red path in the middle is leading to the main entrance of the Golgari undercity mansion. The player will experience the most intensive combat if they decide to go this path and eradicate evil. but if they happened to be a Golgari guild member, or have a Golgari contact, this path is the shortest way to get into the mansion and most of the combat is avoidable.
The Blue path is blocked by the huge veins, players may need to pass a strength check to get in. This path is leading to the Golgari prison. Can be used as a Escape/Explore/Save the VIP encounters.
The green path connected to the a medusa's room. players will notice lots of statues on this road.

Golgari people love death, zombies, and necromancy, which makes them nice villains. The mansion could also be used as a gathering place for the bad evil guys. The Golgari necromancers can host some sort of trade fair at the mansion to exchange rarely seen illegal objects. They also host other kinds of social activities to connect with other bad guys in the city, doing dark bribes for the high-level officers at other guilds, or plotting a conspiracy to destroy the world. However, if your player is evil or happened to be a member of Golgari, they can come to this place peacefully and maybe be able to trade or interact with the death priests and liches here.

The blue path is leading to prison. This path does not have any connection to the main path, but if the player is careful enough, they will notice the cracks in the wall and find a way to break into the mansion. Other than zombies, skeletons, and trolls, players will also find petrified/half-petrified creatures here.

like the blue path, the green path also does not directly connect to the main path. This path is leading to an undercity medusa, who is on a killing spree, petrifying victims just for fun. There are also secret passages on this path to get into the mansion, but the players need to defeat what's inside the dark water.

Although the three paths are not connected, players still can get into the mansion through different routes. you can use the entire map for a longer adventure, or only parts of it for a shorter encounter. I will not add too many details so you guys can put whatever plots you love into this map.
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