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The desolate wilderness beyond the protection of the Hekma is largely uncharted. Immediately beyond the protective veil is a chaotic dune sea called Shefet, the Scouring Sands.  The desert wears away at the edges of the fertile lands surrounding Naktamun, serving as a constant reminder that only the bounty and protection of the God-Pharaoh stand between the people of the city-state and a grisly death in the sands beyond. Beyond  Shefet are parched, cracked expanses called Ramunap, the Broken Lands.  The ruins of ancient civilizations are said to lie in the Broken Lands,  though no one has ever explored such ruins and returned to Naktamun to tell of them.

Deep in the desert, far from the protection of the Hekma and the safety of Naktamun, lies a place called Ifnir, the  Demons’ Nest. The people of Amonkhet believe that the God-Pharaoh banished all the demons of this plane to the desolation of Ifnir as punishment when they rose up in rebellion against him. Some say that the angels  carry the worst dissenters into the heart of Ifnir, which  is a fate far worse than merely being abandoned amid  the scouring sands

The demons of Ifnir bear some resemblance to Bolas, with long limbs and tails, huge wings, and gaunt  bodies adorned with horns and blades. Other demonic creatures have more bestial features, including ammits—crocodilian demons sometimes used as challenges within the trials of the five gods—and the scorpion  demons called soulstingers, whose venom causes excruciating pain in its victims

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