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All tokens are in PNG format and DOUBLE our usual resolution (400dpi) just in case you need a bigger version (for example Enlarge spell) you wont lose any detail :)

This pack contains 6 new Creature Tokens each with multiple color variants:

Barghest - Large

Hollyphant - Small

Licker Hound - Medium - *Scale300

Moose - Large - *Scale200

Stinger Jackal -Large - *Scale200

Adult Copper Dragon - Huge - *Scale233

*Scale<%> - Artwork of  these tokens is larger than their Bounding box.For example a Token with ” *_Large_Scale200_* ” in the filename has intended scale of 200% or 2x of it's 2x2sq Bounding Box.

Which means that for recommended scale in Foundry, You should set the Scale(Ratio) to 2 in Token Image Settings.

Total # of tokens in this pack:  61!

--------Download Links--------

Patreon Download 

Website Link/Free Download 

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Comments

Wizard

Sadly I have no use for overhead tokens anymore. I switched to portrait tokens a while back as I find my player's are able to identify them at a glance. Also players are able to zoom into the token to see what the creature looks like without me having to provide a separate image. While some overhead tokens, such as dragons, are easy to identify. Many bipedal creatures are not, and require the players to hover over the token to identify it.

UnHommeEtrange

Nice ! It's always cool to have more tokens, I find yours to be of really good quality with a nice selection provided. If I could make a request, it would be for dark fantasy tokens, low-fantasy or non-DnD monsters (originals maybe ?) Anyway, have a nice day.

Eric Hausherr

Always love token pack day! I use these for my games and playtests. I use effects packs for magic spells and these top-down tokens work best for immersion. Love having different variants to differentiate big bads on the battlemap.

John G.

I went the opposite direction. I've been using self-made portrait tokens for years, mostly because it was just easier. With FA's large collection, I've decided to move to overhead tokens, but I add a custom base beneath each, which makes them appear as if one is looking down at a 3D mini sitting on a tabletop. For me, and ymmv of course, the portrait style doesn't have enough detail to replace full images without sacrificing the ability to recognize them at a zoomed out level, and vice versa. I still need that separate full image regardless.