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Poll

Back at it Again

  • Space Ship (hibernation pod malfunction) 269
  • Fantasy Dungeon (slime inflation) 623
  • 2026-09-01
  • —2026-09-06
  • 892 votes
{'title': 'Back at it Again', 'choices': [{'text': 'Space Ship (hibernation pod malfunction)', 'votes': 269}, {'text': 'Fantasy Dungeon (slime inflation)', 'votes': 623}], 'closes_at': datetime.datetime(2026, 9, 6, 3, 59, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2026, 9, 1, 15, 53, 18, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 892}

Content

Heyo! After a short hiatus, I'm ready to get back to it. I'm settled into my new place now and caught up with some real life responsibilities. Thanks for everyone's patience and an extra special thanks to everyone who continued to support me through my break. You all are amazing!

I'm going to ease back into things by adding a new map. It's been a while since I've added a new location and this will be more manageable for me to start with instead of diving right into a big systems update or some such. However, I want to add a thematic expansion sequence to the new map too. I've been thinking about settings that are more fictional and less grounded than previous locations and I've narrowed it down to two choices. I want to develop both these concepts either way, but this will determine which one I do first.

Space Ship - A scifi setting with a crew on it's way to a distant planet. They'll need to use hibernation pods to make it there within their lifetimes. Unfortunately yours is malfunctioning. The nutrient delivery system gets stuck on overdrive, causing you to expand until the pod bursts, releasing your blobified body, much to the annoyance of your crew. (I want to eventually add an antigravity option to this setting too, but after looking into it, it'll be too big a lift to do in a single update so that will have to come later)

Fantasy Dungeon - Slimes have taken over the ruins of an ancient temple, now the goblins who reside there need a brave (and hungry) adventurer to clear them out. Keep any treasure you find as a reward, but beware the King Slime and his minions. They will not hesitate to immobilize any hapless intruders. (I'll also be adding a couple fantasy themed outfits so your avatar can be in character for this.)

I figure a brand new level is a clean slate for me to experiment with some scenario-driven expansion. As always, I'm open to ideas for specifics with these if you got any, and I'll consider working them in if they aren't too complicated. I distilled it down to only two choices so as to not split the vote. I'll get to work on the winner when the poll ends in a few days.

Comments

Big Rat

welcome back!!

Inspector-Jasper

Fantasy dungeon slime inflation in a Dungeons&Dragons style would be awesome. 🥰

Toybloyn

I hate I have to pick because both are great.

Astral Ashe

Genuinely both insanely peak, BUT I'll vote for slime inflation!

YourBestClownFriend

I do so love the sound of the dungeon! Love the idea of some magically inclined hijinks as a future possibility as well!

Inspector-Jasper

Anyway we can get weight gain mechanics for the NPCs? Also thank you for all your hard work and bringing us this amazing game. 😁🤘🏻

SheepVomit

Dungeon would be sick could be an excuse to add a jester hat to make a custom harley quinn

Kiunny

In my latest fantasy adventure, my OC rolled into a stone guardian guarding ancient ruins, worked as a civilian transporter between towns, drank strange potions that had different effects on her each time but always ended up blocking the road—so it took half the town to move her out of the way.... I forgot to mention that in all these scenes, she was a blimp~ Welcome back, blob~

Certainly-A-Zealot

Like... I am enjoying the sandbox elements, but will you ever combine all this into a more solid game? Additionally, you mentioned years ago that you hoped you could achieve bigger blob sizes. Did this work out? Or would perhaps a simpler solution be a giant/giantess map?

zombo king

is good to see you again and good luck your new life pal 🙏

Spirit jam

Welcome back 😁 Glad you’re getting settled in your new place. Also I love the ideas, especially the fantasy one, definitely would love to see that 😎. And possibly could implement a new shape? I know I’ve asked before, but definitely for the fantasy slime setting, a heavybottom/pear shape would be really cool. Like I could imagine like there’s a certain point where you get to a a breakable wall, so you’ll have to eat some slimes and then could be like a big wrecking ball. But eh just thought I throw it in there, but excited to see what you have in store 😁

Ultrabude

I'd love a theme were inflation also plays a big part. Like an old balloon factory with malfuncitoning tanks, hoses etc around :D

DegenerateCannibal

While I do enjoy me some sci-fi based expansion, slimes are always a nice one (and adding in fantasy themed aesthetics is a plus).

Grace Ashcroft

Hey welcome blobygon I hope you are feeling well 🩷💯😊

SlimeyJayStudio

A slime infested dungeon map?! As a fellow slime artist, I 100% approve of the idea. Also its good to see ya back from your break. Hope it was a good one.

misredd

had a lot of fun making animations in your amazing little game but i REALLY wish there was an option to spawn props. having access to gum on any map would be awesome and it would make machinima a lot easier. another qol thing would be having the ability to "queue" the next gain stages so you don't have to click through them anytime, or an ability to passively gain weight (like how the berry slowly grows by itself.) keep up the amazing work <3

Nerds

Now question, would the slimes force themselves to be eaten or do you have to manually do it?

Frahd Chikun

Glad to hear the move went ok! Definitely looking forward to these new levels.

happytpr

I like both ideas, but I'd like to see the Fantasy Dungeon first.

Anonymous

I think a simple combat system would be cool. I’d like if the player was able to pick things up like a weapon, and hit objects and other things with it. Also, adding some benefits to the player being fatter could be nice like attacking things with her giant belly or creating a shockwave by doing a ground pound or sumo stomp. (Side note: a sumo themed area could be a possible consideration for future development.)

Lizrd Wizrd 2

an airlock malfunction on the spaceship causing you to decompress would be a fun scenario and really push the physics as well

John

The GOAT is back. Adding new locations is definitely a good way to go, and the game feels like it's maybe moved away from the more grounded levels, and fantasy ones which can play more with the variety of mechanics which are beyond eating. You can have more static features and animated like the Flonka factory with less realistic concepts. You should do a poll to see which are people's most used maps.

Squidooshi

Came here to comment this as well!

blobygon

That's not a bad idea. And yeah less grounded stuff means a lot more opportunities for expansion shenanigans :)

blobygon

That'd be neat, but idk if I'll be able to add that in this update. Either way, I've considered adding a sumo scenario at some point if I can figure out a way to handle multiple blobs at once without causing tons of issues.

blobygon

I will be making the weight gain system smoother and more automatic in a future update. I just have to rebuild a lot of stuff to make that work. Spawning props would be nice too. I'll look into it at some point.

blobygon

Someday I'll do that. Probably after I do another pass on inflation stuff to allow more gradual expansion.

blobygon

I doubt I'll have time for a new shape with this update, but a pear/monobutt shape would be great to have at some point. A lot of people have requested it.

blobygon

I want to add some systems to combine scenarios together at some point. Like unlocking things through progression and giving the players some overarching goals. That's still probably a ways off. I've figured out a way to handle bigger blobs in theory, but I need to rework the weight class controller and some other stuff to make it work. I will probably do that late this year or early next.

blobygon

There's a jester hat in game already, although it's not quite like Harley's

blobygon

I plan to eventually. I might be able to experiment with that some in these scenarios too.

Ultrabude

Sounds great! And happy too see you back =)

John

It would be good for a future development build, the pear shape that is.

John

Good show. I’ll be honest in that I’m here for the Blueberry, Inf, round/belly content and I know this began in a different direction. But the Candy Factory map showed what can be done, especially with interactive vingette’s like the pipe scene and the NPCs and overall interactivity when the scenario permits it. beyond mundaner settings. General additions. -Toggle for auto stage growth. I’m a layman but it seems from the Snackrooms and Blueberry that it’s possible to advance stages, mechanically, until the blob/rolling body (where I assume the model is swapped in the transition). You’re basically settled on a path after stage 1 anyway, and it makes it more seamless. -Feeding Tube. Don’t think that this has been touched in a while but since the animations are made, it could be used more? Toggle the mandatory belch and a seamless transition mode. If you click on the busy button, it actually moves to the next stage anyway in the present build and cancels the animation. But there’s something that can be done with it surely since it’s already made as incorporated into the environment rather than a legacy feature. -Fourth override mood to reuse the chewing animation from blueberry. Vingettes Vingette scene, maybe not even interactive, just canned looping anims, could add life to the existing stages and add more interactivity. Take the Beach level. -Press E, fade to black. You’re being bounced like a volley ball between two NPCs, or rolled for the Round or Belly. Don’t know how this could work for Wide/Long/Tall but as I said I don’t really use them. Press E to cancel and return to normal control mode. -Tethered as a advertisement balloon on one of the foodstands with an overlay decal (with an opacity filter for preference) for inf modes. -Inflated like beachball, maybe reusing the Feeding Tube animation for the PC, by an NPC or even just an air tank. Maybe with an interactive button or not. Ending like the eject function for the pipe bit in Candy Factory as you rise into the air and then it goes back to conventional controls. Again, these feel from a laymans perspective, doable as canned, static scenes whilst be able to use extant resources. Things like the Office or the Buffet would rely too heavily on NPC coding and work to have shenanigans, which is why they feel like they belong to an early, slob orientated sandbox version of the game and I don’t really use them beyond the corridor in the Buffet level being just the right size to be stuck at max level. But it’s why I think that more fantastical and less mundane environments may present the better options going forward. I really do think that vingettes are a good way to add content to existing maps without (maybe) too much additional overextension on your part. Final Thanks and Egregious Requests -Midriff showing the tracksuit at final stages was a great touch, and very much needed IMO, so good call on doing that even though it’s different to the previous stages. -Keep updating Candy Factory level with new developments as you make more mechanics. It covers slob and Blueberry easily, but something later to incorporate the inflation mechanics (fizzy drinks or something) could keep it current with the state of play. And hiccup/belch anims are already in play.

Elijah Lindsey

Any way we can get things in the customization like editing body part sizes and shapes? like beefier arms for guys or bigger chests for females and etc

th3f4t5ide

I vote space ship, but the Slime Minions could be a fun gateway to a Munchies scenario, where those infamous mischievous little goblins bring you food and fatten you up while you try (or not) to avoid them.

Markoreus

wanted to ask for adjustable feeding tube for first person gaining, always been a pov enjoyer and I feel that when I look down I want to see more or adjust my vision of everything so the feeding tube isn't in the way

THunterGamer

Welcome back!! I would love the Fantasy Dungeon option to play with slimes. Will slime vore options be added, as is the case with the small gummies from the Wonka factory? I would like to see the option of adding a magic inflation potion like P balloons or having them randomly change the body every time you drink one

Elijah Lindsey

also very much love this game and everything about it. wish we had some more npcs and maybe even some random events or occurrences in game

Nick

A Fantasy Dungeon map with the slime inflation has already piqued my interest. Also, welcome back Blobygon, I look forward to the next update on the game. ^^

Mr Quack!

Will there ever be a version where the breasts get bigger?

Astral Ashe

Out of curiosity, will this update replace the snackrooms update for the year? Understandable if so, I assume making an entire map is a lot of work!

g4f322fd

is it possible to add the stinging glow urchin from mu? (though this one might be wayy too hard and i enjoy your game)

blobygon

No, I still plan to do a snackrooms part 4 after this update. Making maps isn't normally as difficult for me as programming new systems and stuff like that.

blobygon

It's like you read my mind cuz I plan to do both these things.

blobygon

That'd be a nice option to have. I'll look into it

blobygon

Not sure how I'd handle that yet, but maybe some day.

blobygon

Yeah that'd be pretty hard so it's unlikely. Not sure how I would handle many specific areas of the body expanding independently.

Comment Type

I have a few questions. First, will you be able to customize the size of the characters like bigger ass or being taller or shorter etc..? Second, will there be reptile options and sharp teeth? And third, will there be moaning and long fart?

blobygon

I'd like to add all these things at some point

Comment Type

Oh and 3 more thing. 1: will the tail have more customizability(fatter, shorter etc...). 2: will there be an option to have more than one hair colour(like fully black with blue ends)? And 3: I'm asking these because I want to recreate Gojeerah from MrKinettle.

Stan

Would love to see space ship eventually. Also a breast heavy growth pattern. Great to have you back hope you had a good break!

stinky yeen :3

at some point, it would be wonderful to see a more moob-heavy body type for male characters~ and just more male-character-esque content in general hehe

blobygon

I might be able to make the tails fatter, idk about shorter though. I plan to add multiple hair color options someday too

Glitch

you know, as weird as it may sound (i know, this whole thing is "weird", so its stupid for me to say that--) it would be actually pretty cool if you added some sort of seperate VR build or general VR support if you wanna keep adding things to the game. if you were too, having a seperate VR build (or a vr toggle / settings in the same build) would be nice. like being able to control hands, gestures.. view from POV.. grab foods, etc. but im not sure if this would be like. too much, especially considering that VR is more of a niche thing. but i always wondered what the game would be like in some sort of interactive VR mode.

Glitch

ps: i know this is kind of unrelated to the post. i was just kind of putting this out there! sorry if its weird to randomly suggest things in comments.

Bane228

Hello guys, where can i donwload the full game ?

blobygon

I've messed with VR in the past and it is kinda tricky to implement especially if the game isn't designed for that from the beginning. I might be able to add some limited VR camera support someday, but probably not hand tracking.

blobygon

The latest version of the game can always be downloaded with the link at the bottom of the most recent post tagged with devbuild. Currently, the most up to date one is Fat Fashion Part 2

Regal Soup

Both room scenarios of yours are awesome ideas! The slime infested ruins sounds a lot of fun for such an adventure but I'm also looking forward to the sci-fi voyage map too as it'll be interesting to see how the physics will look with the gravity turned off. I do wonder if the goblin npcs themselves will be specialized by having short bodies for that fantasy map?

Comment Type

Also 2 more thing: if moaning will be added then will there be an option to make it louder and quicker. And will there be a hot pepper item that causes the character to turn red-ish, start sweating like crazy, start swelling and fart fire.

blobygon

Yep they will be goblin sized NPCs. It's not too hard to manually set NPCs to have smaller bodies, but there's a lot of extra setup needed to make that work for the player character and the customization system. I plan to add options for that sometime down the road so people can make their own goblins and such.

blobygon

Lmao, hot pepper fire farting was definitely not on my patreon request bingo card. More foods with specific effects would be cool, but that's a pretty low priority for me right now. I'll consider it whenever I get to that. If I add moaning it would probably have some options for frequency and volume like some of the other voice effects.

Fantastic Gallery

If I could make a suggestion, could we possibly have customization options for lips! Would really help our characters stand out more from eachother! :0

stinkbug

do you ever plan on adding a bottom heavy weight gain thingy to this game ? i'd really like it :3

Elijah Lindsey

Possible idea but what about an Alice in Expansionland concept?

blobygon

Yeah I want to eventually. I need to rebuild the whole head and face setup to allow for some new options and that will be part of it.

blobygon

I plan to add more body shapes down the road including something more bottom heavy

DinoPony!

On behalf of maybe %1 of the people here, I would like to one day have you do hyper pregnant belly

supoqwa

yo, are we going to ever get customizable body parts? like if i don't like the existing paths so i can adjust it to my liking, would be very cool

Piss Peepee

Omg the space one is a reference to something but I forgot it, I LOVE that scenario so much.

Average Big enjoyer

This piece of software is drastically in need of NVIDIA ™ DLSS5 🫵

Matt Dekker

After looking at other patreons and their absurd prices im pretty glad that I put the money on this one. I'm not trying to rag on them, but ill gladly throw 8 dollars a month at Bloby, a guy programming a pretty sick game/sim by himself than people charging almost 20 bucks for art. I'm Shocked this sub is a single digit number.

blobygon

I hope to keep my price as unwavering as the cosco hotdog

foxymark1

I have a plan! We could have NPC's that attack us and force feed us and force inflate us 😁 (I know you jave alot work l just saying this idea) Thank you for your come back ❤️

fanyi

Where can I paly this game?

RedSi

Hi! And what about to add a weight counter in lbs/kg? And also would be nice to see a nose and mouth customization, as well as lips color

Jawil Pennziger

firstly welcome back secondly these will be added to the dev build right? i don't have access to the official build yet saddly, but thank you for the amazing work you've done! <3

The Watcher

I'm excited to see slime Inflation added in! I love the work you've put into the game so far! Also at some point would it be possible to put in a control that allows the character to moan/groan on command? That would be awesome to see!

Jzhmitz

My biggest note: Could you add a button to just flail hands and feet? That and a scale to show how heavy the player character is

Stan

A live kg or lbs tracker!

Jackalope_Jax

Hey just wanted to let you know the feeding tube isn’t working properly, it only inflated to slightly chubby than doesn’t go any further

Benji Gibson

Hey will you eventually add different species? So like merman, Nagas or kobolds?

blobygon

No, that's too much body variation for me to reasonably handle. I'll be sticking with typical humanoid characters only.

blobygon

You need to stop the feeding tube, upgrade to the next weight class, then start the tube again. I know that's pretty tedious, but that's how it works for now until I refactor the weight class system.

blobygon

Yeah, these would be good to have. I'll try to add these when I rework the weight class system.

blobygon

I plan to add this among other things when I refactor the weight class system.

blobygon

Yeah I plan to add a character emote system at some point and that could be part of it.

blobygon

Yeah, but just the slime scenario for now. I'll be doing the scifi one later.

blobygon

Yeah, I plan to add this stuff sometime down the road.

blobygon

Yeah, there will be something like that in the slime dungeon

Jawil Pennziger

perfectly understood, hope to see it soon, and thanks again for your amazing work!

Carter Chaffman

I'm thinking fantasy however when will the new update come out

blobygon

Probably the end of this week or early next. The bulk of the work is done. Now I'm fixing bugs, doing some final touches and adding a few new outfit options. I'll see if I can get a WIP post out tomorrow for a preview.