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Dear Partners,
Hello and welcome back! We’ve made some fantastic strides in enhancing the FPP model and gameplay experience. Here’s a breakdown of what’s new:

Spit Strings and Dynamic Eye Movement

  • We’ve added spit strings from the x-pen scene.

  • Immersive dynamic eye movement and idle animations are now live! The eyes will dart around naturally if idle for more than 4 seconds, react to mouse movements, blink with quick actions, and narrow when penetration goes deeper.

SFX and Voice Model Integration

  • Voice lines are now fully integrated into the FPP model, with mouth movements corresponding to speech and the voice models from the x-pen have been connected.

  • Wall-smack SFX of hitting the back of the throat have been added.

Facial and Hair Adjustments

  • We are fine tuning the new eye sprites, improving the positioning and scaling. There are still a few visual bugs to work out, but the overall effect is promising, and once polished, the new eyes will enhance the model even further.

  • Hair coloring and shading have been improved, reducing artifacting and making everything look smoother and more polished.

Ongoing Work

  • We’re continuing to fine-tune the “Fera” mouth animations and refine facial details.

  • Next, we’ll focus on polishing remaining export issues, especially with the eyes, and completing the teeth/mouth skin separation for improved visual fidelity. 

  • There’s an issue with the Steam demo release for Next Fest—sometimes it’s visible, and other times it’s not. We’re currently working with Steam support to resolve it.​

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Exclusive Preview:
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Thank you for your ongoing support as we push the FPP model closer to completion. Stay tuned for more exciting updates!
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Warm Regards,
+ 2DXLABS Team

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