Mod: Townies Gain Skills (Patreon)
Downloads
Content
Updated 5/24/26: Updated to include Royalty/Legacy and Adventure Awaits skills. Also, in case you missed it -- there are no longer slow, medium, and fast versions because you have full control in the config file. Be sure to update your config file when you re-download the mod.
Sul-sul! Here's a utilitarian mod that fixes the problem of Townies not gaining skills when left unplayed. This mod is Base Game Compatible.
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Features
All unplayed households will gain skills over time.
Sims will be more likely to gain skills that help them with their chosen careers, align with their personality traits, or liked activities.
Geniuses gain skills faster than other Sims.
All pack skills are included except Batuu - but your Sims will not gain skills for packs you do not own.
Config File
Enable or disable skill gain individually by using the included config file. Open it in any text editor and change the skill to "False" to disable it.
Versions
There is now only one version of this mod. Using the config file, choose how many days per week you would like townies to gain a skill point (1-7), and set the chance per day (0-100). For example, chance of 10 and 7 days would mean that your townies have a 10% chance to gain a skill point every day of the week.
The "medium" version of this mod used to gain guaranteed skill points three times per week, so that is the default setting in the config file.
Notes:
As a warning to rotational players, this mod will affect all households except the one currently being played, even if the Sims were previously played at some point.
This mod only recognizes in-game careers and skills.
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Hope you enjoy! ~JS