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Subscribe to my patreon to unlock early access to the new 37min High School DxD JOI Challenge.. if you dare ;)

Hey everyone, Early access for High School DxD JOI Challenge is now available.

Length: 36:52

Difficulty: Hard

This video is 100% animated in 60FPS. It features a brand new upgrade to the UI system. Including a new interactive stroking visual guide and other unique features. There are three versions of the file: Japanese Dub SDR Version - This version of the file features a full Japanese voice-over with english subtitles. English Dub SDR Version - This version of the file features a full English voice-over. Instead of subtitles it includes teasing text. It also features talking portraits. Everything else is identical with the japanese version. English Dub HDR Version - For Adventurers+ this is for those that have an HDR compatible monitor. It offers the most premium viewing experience with a greater color depth range.

Streaming link

The files are available in the Initiate and Adventurer access folders.---Notes: The extended version of the video will feature a unique path system that will change your experience. It will include at least 2-3 more characters and be 50mins+ long. It will be released toward the middle of the month.There will be a funscript for both this early access version and the extended video. I would love to hear your feedback ❤️Enjoy!Disclaimer:

For those unfamiliar with the anime. The High School title refers to Kuoh Academy, which in-lore includes a college division. Every character in this video is 18+ per their stated ages in the source material. All scenes are fully consensual POV adult fantasy in a self-insertion JOI.

Files

Comments

Jacko

I really like the video. I also like the new UI. However, toward the end of the video, I thought there were a bit too many text overlays. The way they were incorporated was still good, though. And I think, considering the Ashlyn video and her virus theme, there’s potential to play around with this. What distracted me a bit at times was the display showing how to stroke. Again, I think the idea is good, but maybe—especially during the endurance rounds—they could have hidden that display after a certain amount of time and then briefly shown it again every now and then. Because of the movement of the line, I sometimes caught a glimpse of it out of the corner of my eye. But these are all minor aspects and don’t change the fact that the video turned out really well ❤️. I’m already looking forward to the extended version, the additional characters, and I’m excited about the unique path system 😊

Eyes_of_Oryx

I noticed you added a Disclaimer on the post? Is this a new requirement for Patreon? Thank you for having an English version; I know most of you know Japanese… but I don’t 😅 sorry.

slutcalhoon

I just skimmed through it real fast. Looks very promising and the artwork is top notch. It looks like you didn’t include any breath play though and I’m a little sad about that, hopefully there’ll be a little bit of that in the extended version.

blacktantra

It's not a requirement per say, but in this case due to the name of the series I wanted to include a disclaimer for those who may be unfamiliar with it. Staying in alignment with patreon's community guidelines is a top priority and something I proactively work on ❤️

blacktantra

There will be some in the extended version ❤️

blacktantra

Hey, yea espicially with the japanese version when you read all the subtitles, towards the final scene there is a few sections where there is quite alot of things on the screen. I'm trying to push what's possible with the UI, I don't want to overcrowd the space with too many things and so in regards to that much of it is experimental. I did also consider having the stroke meter transparency turned down or have it disappear during extended periods of the same pattern. But I decided for now to keep it fully on screen the entire time. The idea is that the viewer should be able to see and follow the stroke meter ui while still focusing on the main visuals in the center of the screen. The mind can see the motion in the corner of the screen and it can guide the hand easier, providing more of an integrative experience. I know many like to release control and see if they can complete the challenge, so in that regard the stroke meter creates more immersive for full control oevr the actions of the viewer. So I'd say technically at the moment it is designed to be seen out of the corner of your eye to help guide motion. But I'm going to collect feedback and see what everyone thinks, if it's a bit too much I can tone it down for the next releases. I plan to experiment with creating a unique clench style ui for HFO content aswell. Thanks for taking the time to leave your feedback jacko ❤️

Jacko

Thanks for the reply ❤️ Then the stroke meter worked exactly as it should 👍. I don’t think the stroke meter comes close to being obtrusive. Therefore it’s very subtle and not too big either. It doesn’t take up much space on the screen. I’m really looking forward to following the UI’s development, both for JOI and HFO. I really appreciate that you’re always on the lookout for improvements or tweaks and experimenting with them. That said, I think your content is already damn good as is 🔥

Anyone

I never really got into this type before, but how the UI is in the corner works really really well it doesn’t distract from the actual work, it is quite immersive surprisingly actually, I wish maybe there could be more words of encouragement in text for silent watchers. So that the text feels more narrative or personal and less robotic, but that is personal preference, top work though wow

blacktantra

hey thanks so much for the feedback on the UI, definitely will consider finding unique ways to add more encouragement text, I'll keep that in mind ❤️ stay tuned!

Namely

when is the extended version coming out? :(

blacktantra

Hey, to get the fastest and most relevant updates I recommend you join the discord server and check the updates channel where I post all the details and let everyone know if anything changes in the schedule throughout the month. The extended version ended up being a larger production than I originally planned for. It'll be close to about 70mins now, I'm aiming to release it by the 20th at the moment.

Skyfall

I loved CBT; thanks for including it in your videos—it definitely enhanced the experience. I failed once and didn't make it to the end, so I'm waiting for the extended version. Am I doing it right, or might I be missing out on some of the experience?

blacktantra

Hey thanks for your support ❤️ it sounds like you're doing it right, stay tuned for the extended version i'm working to finalize it now.