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I finally found some time to work more seriously on the game.

Thanks to a plugin, I was able to implement a Quest System. It took me a while to figure out how it worked, but in the end it was quite simple.

In addition to this, I also tried a new technique for creating character sprites, which made the sprites cleaner and faster to create, but honestly, I wasn't crazy about the final result.

Although the sprites I have already created are not perfect and take a long time to make, I prefer them at the moment.

The next steps are to improve the sound design (I've already downloaded several OSTs and copyright-free sounds, I just need to decide which ones to use) and complete the maps.

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