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Unfortunately, I have some bad news.

After extensive technical testing, I was unable to successfully implement the Once Human base-building system and the individual standard base-building system into Fallout 4.

The game's base-building system has significant limitations, and several critical bugs prevent the integration of new systems.


These are some of the issues I encountered.
01. SinkMax Bug
      - Adding or modifying the SinkMax property causes objects to sink into the ground and makes them unplaceable.
 

02. Snap Point Bug
      - When multiple objects have overlapping snap points at the same point, the snap functionality does not work correctly.


Due to these technical issues, I regret to inform you that I will not be able to proceed with the new system.

However, I will add new assets and structure skins instead of the system.

Thank you for your support.

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AeroHybrid

Sad to hear but understandable. Hopefully you can add them in your new Bunker project game 🙏