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Pondering starting an RPG Maker game where you play as a Kobold and a Goblin. It'd be sort of an RPG mixed with Hitman, where you'd have to work out ways to fell "heroes" terrorizing low level areas. Since you're weak and unable to level up past 1, you need to use underhanded tactics like fleeing, traps, items, and finding heroes weaknesses.

Here are my rough lil sketches of what the two main characters would look like. The slingshot-wielding Thistle, and the sword-wielding Tea.

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Comments

GhaltaTrial

The fact that you can't level up seems like the game would be more like an immersive sim, but either way it's a really neat concept!

TheRadChad

I'd tried to take after Fear & Hunger where progress isn't tied to level, but rather items and knowledge. They also use party members for power progression, but I'll probably keep to these two.