Build 0.3.1454 Live! (Bleeding) (Patreon)
Content
Build 0.3.1454 is live! This build is being sent out through the bleeding channel and includes Susan: a new playable character! There is also a new multi-stage H scene, a new training mission (which precedes the H scene), as well as various tweaks, bugfixes, and gameplay additions from the previous build!
Steam/Uncensored builds will be updated in September, depending on how quickly we fix bugs.
Featured Additions:
Susan, a new playable character. Press the Special/Use button (E on M/KB and B on Xbox-style gamepads) to trigger Dragon Claw: a grappling attack that can pull enemies toward you or you toward enemies, depending on whether the button is tapped or held. Feyntan was the hard carry for Susan as her move designer/animator! Thank you, Feyntan!
New Training Mission for Susan
New Multi-Stage H Scene for Susan Preview Here
Ring Radar: Incoming projectiles are now indicated on the Ring Radar
Minimap UI element added
Environment art direction tweak: More stylized skies, lighting, and distant post-processing
Other Changes (Since V.0.3.1176):
Air Dodge Counters added
Fix: Some attacks should no longer hit twice when they should only hit once.
Silhouette Post-Process Material updated to only show Player Silhouette when the player is occluded
Fix: a bug with the crosshair in Gun Mode
Force feedback added to some animations
UI Tutorials updated to format text dynamically based on Keyboard/Gamepad Input Mode
Style for Loading screen hints has been updated
More loading hint screens added, old ones updated
Overall balance tweaks
More particle effects added to Perfect Dodge
Toon Skin Shader now has a stylized ringlight
General lighting tweaks and updates to all existing levels
Some environment art polish to co_office
Susan character portraits added
Additional rose particles added to some attacks
Some attacks renamed
Fix: Baroness now deals the correct damage on her slash attack
Baroness's slash attack now has a particle effect that plays to better differentiate it from her Spiky Balls attack. It also has a swipe effect as well now.
Rockefallen now has an Expanding Ring particle effect to indicate it is the center of a mind control transmitter
Fix: Flamethrower Corrupt's attacks now use projectiles instead of a static hitbox, which means it won't hit through walls anymore.
Combo will now be retained through the phase-change cutscene during the Baroness Boss Fight
Various bugfixes