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Build 0.3.1454 is live! This build is being sent out through the bleeding channel and includes Susan: a new playable character! There is also a new multi-stage H scene, a new training mission (which precedes the H scene), as well as various tweaks, bugfixes, and gameplay additions from the previous build! 

Steam/Uncensored builds will be updated in September, depending on how quickly we fix bugs.

Featured Additions:

Susan, a new playable character. Press the Special/Use button (E on M/KB and B on Xbox-style gamepads) to trigger Dragon Claw: a grappling attack that can pull enemies toward you or you toward enemies, depending on whether the button is tapped or held. Feyntan was the hard carry for Susan as her move designer/animator! Thank you, Feyntan!

New Training Mission for Susan

New Multi-Stage H Scene for Susan Preview Here

Ring Radar: Incoming projectiles are now indicated on the Ring Radar

Minimap UI element added

Environment art direction tweak: More stylized skies, lighting, and distant post-processing

Other Changes (Since V.0.3.1176):

Air Dodge Counters added

Fix: Some attacks should no longer hit twice when they should only hit once.

Silhouette Post-Process Material updated to only show Player Silhouette when the player is occluded

Fix: a bug with the crosshair in Gun Mode

Force feedback added to some animations

UI Tutorials updated to format text dynamically based on Keyboard/Gamepad Input Mode

Style for Loading screen hints has been updated

More loading hint screens added, old ones updated

Overall balance tweaks

More particle effects added to Perfect Dodge

Toon Skin Shader now has a stylized ringlight

General lighting tweaks and updates to all existing levels

Some environment art polish to co_office

Susan character portraits added

Additional rose particles added to some attacks

Some attacks renamed

Fix: Baroness now deals the correct damage on her slash attack

Baroness's slash attack now has a particle effect that plays to better differentiate it from her Spiky Balls attack. It also has a swipe effect as well now.

Rockefallen now has an Expanding Ring particle effect to indicate it is the center of a mind control transmitter

Fix: Flamethrower Corrupt's attacks now use projectiles instead of a static hitbox, which means it won't hit through walls anymore.

Combo will now be retained through the phase-change cutscene during the Baroness Boss Fight

Various bugfixes

Files

Comments

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UWOOOAAAAHHH SEEEEEGGGSSS!!!!

VitAnyaNaked

<p style="color: #008600;">It looks good! I am glad to see a new character in the game, great animation and design! Susan attacks perfectly</p>

Naj

The height difference between the characters in the game is really visible. It helps add contrast, variation and sexiness. Susan is about the same height if not slightly taller than the commander. Her long legs and high ponytail look gorgeous. Susan is very mature and professional but just like Amelia she's very casual and honest when it comes to her seggs cravings. Heroines like them are truly a breath of fresh air. Both of them always come across as experienced with men, I believe the commander is not their first man but I could be wrong. I'm excited to know more about them in the full game. Thanks for the release of the new build!