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Over the past few days I've pushed a number of fixes and performance improvements as an influx of users revealed new shortcomings in the system.

  • fixed a bug where games showed as NAN% complete in the library
  • optimized Steam game sync performance to hopefully speed things along
  • fixed a bug where profile pages would show a non-existent profile as "syncing" if a user had opted to show that card on his profile
  • changed sorting of achievements on the user-game page to show normal achievements first and secret achievements at the end, both sorted by unlock date 

There's a large backlog of Steam games the system needs to sync due to the influx of users with large Steam libraries. Hopefully the optimizations should help the system catch up over the next couple of days. In the meantime, Quests should still sync quickly as games that are a part of Quest (both community and personal) have top priority in the queue.

I am looking into other issues like disappearing XBOX profiles and dashboard page issues. Stay tuned.

Previous update: Minor Update 02.01.2019. (bug fixes for Steam and Quest)

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