BATTLEMAP 2: BATTLE FOR THE RUIN (Patreon)
Content
Much like last Friday, this Friday I have some more combat playtesting to do. But, this time we have two key differences in how we'll play.
1) A bigger scale. Looking to try out ranged combat a little this time, so I'm quadrupling the play area.
2) More narration. This week we'll be focussing on narration of what's happening.
So, again, I need a battlemap.
This time it's a 44x40 square map at 200dpi with half-inch squares. It can also be printed at 100dpi if you'd rather have 1-inch squares (you'll need an A0 sheet for that!). I've also provided a 22x20 version of the map at 200dpi if that's your jam. That will fit on A1. The map was drawn today before I headed out for an evening of family celebrations - both my kids got their results exam today - and much like last time the finish is realtively simple so I can keep the creation swift.
I've sorted 6 versions.
1) Gridded map. 44x40.
2) Gridded map. 44x40, with the ruin in the middle with quares angled appropriately.
3) Gridded map. 44x40, with the ruin in the middle with quares angled appropriately. Yellow squares marked for starting points, green squares for difficult terrain, and pale bue for the objective.
4) Gridded map. 22x20.
5) Gridded map. 22x20, Yellow squares marked for starting points, green squares for difficult terrain, and pale bue for the objective.
6) Battle map with no grid!
Hope you find at least one of those useful!
Andy Law
09th August, 2022