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Hey everyone, sorry to interrupt your sparring session with Vivian, but I have a quick question :

If I was to make some sort of "Director's Cut" of the first Bodyguard Girl game, would you like to have minigames in it (pretty much the same ones as in The Bunnygirls), or would you rather keep it close to the original, just a story with branching choices?

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Marek Jarecki

Problem with mini games is they took long time to do and the best part is always the outcome:)

peachpunch

I think there is something to say about how the outcome feels ‘earned’ better when you have a minigame asking for some effort before. At least that’s how I feel. Also, in this case, I would mostly copy the code of the minigames from The Bunnygirls to minimize my workload. Work smarter, not harder, and all that.

Frantz Lasvignes

just a story with branching choices is good like the first game