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This outfit was a commission. I used Blender to convert the outfit to work with G8M and I also used Blender to bake the texture image and color pallet together into a usable texture. the suit is broken down into parts, the suit, mask, ring, power battery, and hair. Please let me know if there are any issues with any of the items. Everything in the image is included in the download. The file is just a little too big for Patreon upload so here is the Mega Link

https://mega.nz/file/CeQgxLpJ#rAGzU56mPipVZkqNNOUy2d96cEPMQp_D7nYwSA3JX6w 

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Comments

ripped

wow!

Abel Padilla

Just downloaded it and it looks great! Thanks! Quick note: the material zones for the arms on the main suit don't have separate zones for the bracers or shoulder pads. The legs on the main suit have zones for the boots and hip armor. Is that something that could be altered for an update or is there something I could learn/do on my end? Thanks again!

TractorTech

if i remember correctly, that is how the bodysuit was done, the leg armor was a separate piece. you could try using the Geometry Editor Tool in Daz to select the parts and then rightclick and create new material and then copy and paste the arms material to the new material

TractorTech

I'm not sure if it going to be able to be done, I think its all one mesh and the parts share geometry with the rest of the suit