Gift of Hedone: Poll - Plan for the game's Playtesting?
- Yes, I like it 491
- Nah, not really a fan 1
- Meh, you do you 14
Hello you wonderful Deviants,I wanted to share my idea and plan for playtesting for this game. My main idea is to create isolated instances of all aspects:- The Lewd interactions- Shopping- Blacksmithing- Upgrading Party Members.- Combat (Basic Attacks, Jumping, Moving, using abilities, switching between characters)- Puzzles- Any Mini Games- Interacting with NPCs- Navigating Menus- Foraging- etcUnfortunately Playtesting isnt going to always be fun, but I am fully aware in how important it is, and your feedback will be so important here.In short, I want to let you test and feel all aspects of the game, but not by following the story, or the actual game world, when you go to play the game - In a way, you haven't played it at all, if that makes sense.I may even create a demo village and map - like a "phantom Hedone" where the playtesting and Demoing lives in.But maybe I can make it like one executable file and in the menu you select different aspects and add and update as it goes.What are your thoughts about these isolated instances?