Gift of Hedone: Poll - Adventuring Experience Points
- Real Time/Set Exp Points 94
- Real Time/Fluctuating Exp Points 195
- Resting/Set Exp Points 35
- Resting/Fluctuating Exp Points 20
Hello you sexy Deviants,I will be doing a bigger post eventually about how I plan to implement making your team stronger beyond just being a higher Level. But I did want to do a Poll about gaining experience when you are out and about Adventuring not in the town, and how you would prefer to earn Experience Points. Overarching Category: Real Time vs RestingReal Time:You would get the experience points right upon defeating an enemy
Resting:
Your Experience would get accumulated whilst you were out adventuring, and once you go back to Town, your Experience points would be tallied up and earnt.Set Enemy Experience Points Earnt:Per Enemy- Experience Points are set:Regardless of what level you are, a level 5 enemy would have X amount of experience points.Per Enemy/ Real Time - Experience Points can fluctuate:Depending on what level you are, a level 5 enemy that you fought at level 5, had 1 0 EXP, but now fighting it at level 10, it only gives 5 EXPEach have their own pros and cons, but I wanted to gauge your thoughts. Also feel free to make other suggestions in the comments :)