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Poll

Gift of Hedone: Poll - Optional Futanari Content

  • Enemies - chance to be a Futanari, (like a rare encounter) 222
  • Enemies - All Futanaris always 42
  • Random NPCs will be occasionally futanari 156
  • The Arch-Maidens will be Futanaris 46
  • The Marshal of Maidens will be Futanaris 35
  • The High Priestesses will be Futanaris 47
  • I want to see all interactable NPCs as Futanaris 112
  • 2025-03-05
  • 660 votes
{'title': 'Gift of Hedone: Poll - Optional Futanari Content', 'choices': [{'text': 'Enemies - chance to be a Futanari, (like a rare encounter)', 'votes': 222}, {'text': 'Enemies - All Futanaris always', 'votes': 42}, {'text': 'Random NPCs will be occasionally futanari', 'votes': 156}, {'text': 'The Arch-Maidens will be Futanaris', 'votes': 46}, {'text': 'The Marshal of Maidens will be Futanaris', 'votes': 35}, {'text': 'The High Priestesses will be Futanaris', 'votes': 47}, {'text': 'I want to see all interactable NPCs as Futanaris', 'votes': 112}], 'closes_at': None, 'created_at': datetime.datetime(2025, 3, 5, 4, 8, 45, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 660}

Content

Hello you lovely deviants,

IMPORTANT NOTE - Futanari content will be entirely OPTIONAL - so if you are not interested you won't see it in the game and will be able to turn it off. - the below is really only for those who are interested in it.With that being said, I wanted to get your opinion on what sort of Futanari content you would want to see in the game. The below poll is just a few I could think of but feel free to suggest others.This is a poll you can select multiple on, and I would like to see which you would prefer me to spend my time on.This does exclude the current planned futanari protagonist, and the ultimate moveset/state in combat.And please note the animations with any of the below would not change, they would just have "additions".

Comments

Verhalus

If it's not to hard to program and implement, it would be nice to have the ability to altar the chance for example a slider for 45% chance of spawn or for 45% of all enemies/NPC are futa

nsfwpixels

Hey Verhalus, thank you so much for the feedback and suggestion, I'm definitely happy to explore that idea - I too am not entirely suire how complicated it would be, but open to the idea :)

Kanji Tatsumi

Would we also have the ability to make our characters futa as well i think that would/ Could be cool too

Grimm

I was thinking of a slider type thing, another thought I had was enabling specific magic class to have them? Like only fire types have futa, or water people. Or have them all off. Though the slider is probably the best option. Like for enemies, or a slider for npcs to be like 25%. Slider all the way!

nsfwpixels

Yeah so I am exploring a futa protagonist option :)

nsfwpixels

Thank you so much as always for your suggestion and feedback a slider amount is an interesting concept, thank you as always for sharing your feedback :)

Leon

I like the idea of being able to select at the start of a new game (or maybe whenever in the options menu) of choosing which ones we want to have a random (or non-random) chance of futanaris. If you plan on making futa animations for all of em anyways, might as well let the player just select from a list which ones they'd wanna see! I could be in the minority, but I don't like the idea of some NPCs randomly being a futanari (unless it's a lore-related event. During an eclipse, a random event, female NPCs/enemies of the fire type turn into futas, during full moons water NPCs/enemies have turn into futas/have a higher chance, etc. that I think would be pretty cool!) But having a button that says like random NPCs will be futa, and now x milk-maiden is always futa, I like more, and so on. Or maybe a potion/gear you can either craft/buy from a merchant can turn any interactable NPC into a futa, that'd be neat as well 🤔

nsfwpixels

Always glad to see a notification from you Leon, as I know its always going to be insightful. Thank you so much for your feedback, you make a really good point about possible toggles for individual characters. And very valid point about it from a lore perspective, especially for consistent reappearing characters - enemies sometimes being makes sense, as it just indicates there are non-futa and futa-variants thank you as always for your input :)

Leon

I'm always glad to help ♥️

Henry

Why not make the trigger for Futas appearing an ingame craftable item, which then can be equipped into a special slot to work or as a gift for interactable NPCs. That way you could even somewhat integrate it into the game. Maybe craftable after a sidequest or discovery of a hidden area like a lost temple.

nsfwpixels

Hey Henry, Thank you so much for that suggestion, its a really cool idea - definitely something I will have to consider -thank you for this :)

Henry

As a warning for people have in big fat bold Letters written in its description; WARNING enables Futas to appear.

xxamp53xx

A "futa toggle" would be great IMO

dinglefart

i agree with a futa toggle, maybe also have a futa toggle for the protagonist too?

nsfwpixels

Thank you for the feedback, I am exploring a futa protag option :)