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Hello you wonderful deviants,The good ol' dash ability. A staple in 2D platformers. I am pretty set on what I want for the Rogue and Sorcerer:Rogue: Typical horizontal quick Point A to Point B half a second dash

Sorcerer: Blink/Teleport from Point A to Point B

Warrior: ??? - I got nothing...

I was hoping to give each of them a unique dash animation as something easy to do, but give the classes some unique qualities.

But I cant really think of something, the only alternative is maybe give the rogue something else, and give the Warrior the standard dash?I would love to hear your feedback or suggestions below, maybe games that have done this well?Also consider that the base Dash will not be a damage dealing move, just a movement based thing to maneuver around. (Im considering having the Dash have a damage dealing aspect as an upgrade - maybe, but would still need a base/foundation)

Comments

Warhawktwofive

What about a roll dash for either the warrior or rogue?

jan jansen

The warrior could maybe act like a battering ram? With pushing enemy's away when he runs towards them

Matteo Tizianel

Maybe something slower with aoe or stun? Some heal is also a valid choice imo <3

Spr1tGaming TTV

Rouge can have a shadow step or something similar, and the warrior can have a leap or roll

duane

What about a short build up and jump forward quickly. Like having them crouch down and leap forward and then skid forward a bit to cancel their momentum.

DeadMan

I got goid ideas rn. Bur working at the moment. I'll be back on break to be thorough

Moonshine Game Devs

I like the idea of warriors having a little bit of a tackle maneuver, like they're doing a charge move?

DeadMan

Okay so Rogue: give them the teleport smoke bomb and re-appearing out of it they do a thrifty animation lol Wizard: they could be a Scardy cat, like they hug themselves and jump away or jump forward with their arms out Warrior: if they have just a sword, then they do a back dash leaning backward arms, open same for shield maybe. Dashing Moving forward they could do a roll of sorts.

PezzaLP

I was thinking the warrior could have a roll. Maybe the roll boops enemies back or stuns them🤔

GreatRedFox

Give the warrior a shield bash for a dash!

DrAndre3000

For the warrior they can throw there weapon then fly to it.

Zombi3

You could add a leap/hop that is slow and arcs. It would benefit from the potential future damage dealing upgrades as you could have the wide arc of damage as the warrior swings the weapon around

JohnStar13

Warrior screams barrel roll

Chris

I don't know if you're planning on having any terrain modifiers (such as movement penalties for rough terrain), but the warrior's dash could be a standard dash that ignores terrain penalties.

Chris

I like that idea! Using the dash to displace enemies could have some cool uses.

stalker gaming

For the warrior it could be a tactical roll

Ronnie Mcleer

Maybe a slow tactical roll, or perhaps a shortish shoulder bash that does low damage ?

nsfwpixels

I really appreciate the suggestion, its a great idea!

nsfwpixels

Thank you so much for all the suggestions Deadman!

nsfwpixels

Thank you so much for the suggestion, Pezza :)

nsfwpixels

Thats fantastic feedback Zombie, thank you!

nsfwpixels

That is a great question, im not too sure to be honest. But I appreciate that though!

Dr Nyton

Warrior could use a shoulders bash or a Jump Attack

Allan Beach

Perhaps have the warrior do the normal dash and have the rogue do more of a tuck and roll dash. A little more sneaky.

nsfwpixels

That makes a lot of sense, I really appreciate it Allan!

Baby Dino

Give the warrior like an extended roll ability. It makes sense since warriors I imagine are bulkier than rogues and such

nsfwpixels

Really appreciate the suggestion Dino!

Arvom (Giulio)

I'm thinking a bash with a shield, like you dash forward with the shield up and if you collide with enemies you don't take damage, at higher level you can push back enemies, warriors can't really roll with all the armor and stuff (i know it's a staple in games tho)

Arvom (Giulio)

As someone suggested it makes more sense for the rogue to roll

nsfwpixels

thank you so much for the feedback and suggestions as always Giulio :)

DoubleDeathclaw

Warrior could be a shield bash or garen sword spin through the enemies

Zinolu

If you want it to be unique. I agree with the rogue nimble roll concept but for warrior I would suggest a leap. It fits with the whole concept of being abnormally strong. I don't think a shield charge would be good because it sounds like you only want the ability to be utility not a source of combat action.

Zinolu

Also if you would like to have movement abilities be more than utility, then the sorcerer could blink and with the blink it creates lightning from point a to point b. Rogue could have a poison mechanic with it's roll or you give them a shadow step behind a target that back stabs. Then warrior shield bash would fit in the rest of the way varying based on play style if it knocks back for the warrior to cleave or if you only move through the target damage as you pass for a source of repositioning.

Zinolu

If you ever decided to make a ranger class then I would suggest that they have a leap but it send them backwards based on the direction they are facing. If you want to branch off with the combat ability convept then you could have it shoot a volley of arrows in front of them.

nsfwpixels

Hey Zinlou, I appreciate all the comments I read through them all, and am just replying here. I sincerely appreciate all the suggestions and feedback! It means a lot :)

Tommy M

An idea would be to have the Rogue characters dash be more of an acrobatic dash like a jump, or smoke bomb. Let the warrior, a basic class, have the straight dash.

nsfwpixels

Thank you so much for the feedback Tommy!